Friday 26 August 2022

On Bucknard


“Would you tell me, please, which way I ought to go from here?"
"That depends a good deal on where you want to get to."
"I don't much care where –"
"Then it doesn't matter which way you go.”
― Lewis Carroll, Alice in Wonderland


Bucknard
Greyhawk is replete with wizards, great and small. We all know the famous ones:
Characters of personage status such as Bucknard (NPC), Mordenkainen [PC], Otiluke (NPC), and Tenser (PC), to name but a few, are not as powerful and broadly endowed as are the quasi-deities. [Dragon #71 – 19]
Hang on… Bucknard?
Yes, Bucknard. Few have gained such fame and yet remained as unheralded.
What do we know about Bucknard? Not much. The above quote from Dragon #71 might be his first mention, that March ’83 issue preceding the October release of the World of Greyhawk® boxed set by 7 months where he was mentioned again, if as sparingly.
THROUGHOUT the world of Greyhawk are quite a number of characters that have risen above the status of heroes, but who are not quite demi-gods. These personages are 'quasi-deities.' Among those contemporary in the World of Grey hawk are Daern, Heward, Johydee, Kelanen, Keoghtom, Murlynd, Nolzur, Quall, and Tuerny. […] Other well-known personages, such as Bucknard, Mordenkainen, Otiluke, and Tenser, are not as powerful and broadly endowed as are the quasi-deities. [WoGG – 33]

The above is what we were left with. Nothing more. Then again, we weren’t given much about any of the above, were we? It was mentioned that Mordenkainen got around, cavorting with the said quasi-deities; that was about it. If you wanted more on certain PCs from Gygax’s campaign, one had to invest in 1980’s The Rogues Gallery. And there it remained until, in 1984, WG5 Mordenkainen’s Fantastic Adventurewas released and we received more on the eponymous person, and Bigby, Riggby, and Yrag, and 1986 for Tenser to be highlighted in WG6 Isle of the Ape, if not stat-ed—no need, really, if you’d previously purchased The Rogues Gallery.
But no Bucknard.
But Bucknard was very “real” in Gary Gygax’s Greyhawk, though, as he revealed in Dragon #71:
Because the personages of Mordenkainen, Bucknard, et al, are actively used or played in my campaign, I cannot give details of their power and possessions. Suffice it to say that their status is something less than that of the quasi-deities. [Dragon #71 – 19]
To what extent? I’ve no idea.
He did contribute to Gygax’s campaign. Indeed, he bequeathed us his magical purse.
Bucknard's Everfull Purse
Bucknards Everful Purse:
Appearing as nothing more than a leather pouch or small bag, this magical poke is most useful to its owner, for each morning it will duplicate certain coins – and possibly gems as well. When found, the purse will be full of coins. If totally emptied, and left so for more than a few minutes, the magic of the purse is lost, but if 1 of each type of coin is placed within the bag, the next morning 26 of each applicable type will be found inside. […]
(This item was designed to maintain spice, providing a constant source of funds without attracting undue attention to the bearer or necessitating chests of treasure.)
[DMG 1e – 122]
That’s a bit of fun, really, inspired by a touch of truth:
"Bucknard was an NPC I created out of whole cloth. He was based on a neighbor of mine when I was a lad, a Mr. Bucknall. He had a great garden, an apple tree with five different kinds of apples, and he knew astronomy well, assisted me with my 100 power telescope. He did use a small change purse, and from it he would extract a small coin to give to me now and again."

There Bucknard remained until 2nd Edition when those early characters were given new life and purpose. And a sense of mystery.
Still other mortal wizards, villains, thieves and heroes have had such an impact that in a hundred universes great spells and magical devices bear their names: Mordenkainen, Iuz, Bigby, Drawmij, Heward, Iggwilv, Tenser, Acererak, Nystul, Tuerny, Ehlisra, Otiluke, Serten, Bucknard, Sustarre. These people made the Flanaess the greatest of legendary lands. [PGtG – 18]
Bucknard is mentioned in company with pretty powerful personages. As he should be, given that he was in the Gold Box, as well.
But Bucknard was not given the same love as others. His mention is fleeting, unlike others who loom large in the history of the setting.
It is in this period, I believe, that the Citadel of Eight and its descendant the Circle of Eight were conceived, elevated from their earlier incarnation as PC adventuring parties. Some surmise that these illustrious groups did indeed exist in Gygax’s campaign, but I can find no direct mention to them prior to 2nd edition mentions. It is certain that Leomund was never a member of either group despite his inclusion, because Len Lakofka said as much. I would suggest that NPCs would never have been included if they had existed beforehand.
But Bucknard was. He’s an also-ran in lore, but he’s there.

Bucknard’s simplified history follows. I’ve enclosed some Living Greyhawk material here for clarity of the timeline. And added a twist along the way.

Mid-550s
Bucknard
Was Bucknard part of the Citadel of Eight? No. They were Mordenkainen, Biby, Robilar, Riggby, Yrag, Tenser, Serten and Otis. [LGJ#0 – 5] With the exception of Otis, all are noted in the 1e Rogues Gallery as PCs.
Bucknard enters the picture later.
In the mid-500s, a Wild Coast wizard named Mordenkainen quietly began to confer with several sorcerers in the Greyhawk area about the possibility of forming a group dedicated to the preservation of the Flanaess from external threats. This group became known as the Circle of Eight, an outgrowth of an earlier group of eight powerful individuals formed by Mordenkainen known as the Citadel of Eight, said to be headquartered in the Yatil Mountains at Mordenkainen’s retreat. A few of the members of the Circle of Eight have been publicly named, such as Bigby and Tenser. The latter was already a semi-resident of the Domain of Greyhawk, as he had taken control of an ancient castle on the southern shore of the Nyr Dyv near the city. Two other mages known to have joined the Circle were Bucknard (who vanished in 579 CY and was later replaced by Jallarzi and the ancient mage Leomund, an immigrant from the east who retired from the Circle in 576 CY and has been little seen since. Otiluke replaced him later that year. [TAB – 60]

570 CY 
The chaos surrounding the return to power of the demigod, luz, in CY 570 prompted Mordenkainen to consider a new paradigm. […]
The Citadel's primary failure, he surmised, had been its inclusive philosophy. As its founding concept had been arcane, he had been foolish to assume that men like Robilar or Riggby would rally to his cause without subtly working against it for reasons personal, spiritual or political. Men of intellect and sorcerous skill, whose primary interests were more than material, would replace them. Thus was born the Circle of Eight. [LGJ#0 – 6]

571 CY
Over the next year, Mordenkainen invited some of the most prominent magi in the Flanaess to join him. By the first month of 571 CY, he had gathered eight mages to his cause, among them Bigby, Otto, Rary, Nystul, Drawmij, and the affable Bucknard. [LGJ#0 – 6]

576 CY
Jallarzi Sallavarian
If I may be so bold as to weave some colour into Bucknard’s altogether drab tapestry.
Jallarzi Sallavarian moves to the Free City of Greyhawk in 576 CY at 27 years of age. [Conjecture]
Later travels brought her to Greyhawk. There, under the tutelage of Tenser, she became the youngest mage ever inducted into the Society of Magi. [LGJ #0 – 8]
Jallarzi, apprenticed to Tenser, a friend of Bucknard’s, is thrown into his acquaintance; she’s enamoured by his affability…. You get the picture.
9 months later, Skye “the Lion” is born.
[Skye the “Lioness”] is 9-year[s]-old [.] [Rot8 – 14]
If Skye is 9 years old in 585 CY, then she was born in 576 CY, before Bucknard disappears.
Why would I do this? Because Bucknard’s tapestry is pretty thin and needs a few threads to reveal the pattern within.
I digress. It’s just a suggestion; do with it what you will.

579 CY
In 581 CY Jallarzi Sallavarian replaced the powerful wizard Bucknard, who vanished in 579 CY while exploring an unknown demiplane. His fate is not known. Bucknard was fairly young when he disappeared but he was rumored to have become an archmage and was well-known in royal courts from Keoland to Nyrond. [PGtG – 23]

585 CY
Hiding behind a stack of barrels is 9-year-old Skye (“the Lioness”), already a 2nd-level wizard [.] If rescued, Skye tells the PCs she is a special student of Jallarzi’s, coming to her house every few days for lessons that Jallarzi gives in her messy, brightly lit bedroom/study on the third floor. [Rot8 – 14]
Why might Jallarzi take on young Skye as an apprentice? Because she is Bucknard’s child? And perhaps Jallarzi’s?
Being who she is, and the dangers that might attract, Jallarzi hides the fact that Skye is hers and Bucknard’s child to protect her….


The only canonical mentions of Bucknard in 2nd edition were his inclusion and his subsequent disappearance. That’s not much. But The Adventure Begins and the Players Guide to Greyhawk were setting the stage for future adventures; that said, a lot of history was included, in which the Circle of Eight is mentioned.
Where was Bucknard? Out and about, it would seem; and of little note.
Or was he?
He was a powerful mage. Mordenkainen “invited some of the most prominent magi in the Flanaess” to join the Circle. Bucknard was one of them. He was compared to quasi-deities in the Gold Box, after all.
All being archmagi, they were given a lot of autonomy.
While Mordenkainen might be the “leader” of this group, it is not a hierarchy, but a close group of wizards with similar concerns. [CoG:GotF – 21]
That goes without saying. Controlling archmagi would be as difficult as herding cats. I expect Bucknard was as autonomous.
He is noted as “fairly young” when he disappeared. That’s quite a feat for him to have become an archmage is so short a time, to my reckoning. Only Otiluke is also mentioned as “young.” Despite his youth, Bucknard penned at least one tome available to us:
“Inexplicaple Reflections” by Bucknard
(mirror image, magic mirror, gaze reflection)
[Dragon #82 – 59]
One wonders how many others he’s have produced had he not disappeared.
What else do we know? Members of the Circle of Eight had to be of a certain mindset.
The majority of the members of the Circle of Eight are of pure neutral alignment, and do not revere one diety to the exclusion of others. [CoG:GotF – 21]
He was well-connected: “well-known in royal courts.”
Bucknard is also referred to as “affable.” Friendly, good-natured, easy to talk to. I like that. Few of the Circle come off as affable. Bucknard being affable would lead me to believe that he was NG and not TN (granted, Neutrals don’t have to be dour, as a rule). Only Tenser was the exception to the pure Neutral rule. Latter members also deviate from pure Neutrality.

No mention is made as to his exact age when Bucknard disappeared, nor where he hailed from. Maybe we can divine where that might be.
Each of the original Circle appears to have a sphere of responsibility, with the exception of Mordenkainen.
  1. Otiluke, an Oligarch of the Free City, presided over the City of Greyhawk (and its environs, presumable)
  2. Nystul appears to be concerned with Tenh and the northeast, west of the Rakers
  3. Otto worked tirelessly to defend and then later to free Almor (the western Great Kingdom)
  4. Bigby, being from the GK, later settled in Scant, would appear to focus on Onnwal and the southeast (no matter his affiliation with the Hazen of Mitrik)
  5. Drawmij from Keoland, appears to preside over the Sheldomar Valley
  6. Tenser is from the Wild Coast (Fax, presumably), and would seem to be concerned with the Wooly Bay and lands surrounding the Nyr Dyv
  7. Rary is from Ket. I presume his sphere was the northwest, west of the Yatils
  8. This leaves Bucknard. What is left? The northwest, east of the Yatils?
Bucknard
Might we presume then that Bucknard is from the northeast then? Bissel works; although I think Bissel is a little too close to Rary’s Ket (that said, Tenser and Otiluke sat on one another’s back porch, didn’t they?). Furyondy? Furyondy would be fine, but I prefer Perrenland, and not just for its alliteration. I prefer Perrenland because that weaves him in with Iuz and Iggwilv and S4 The Lost Caverns of Tsojcanth. Bucknard, if he were a native of Perrenland, would by his nature be very concerned about any news that suggested that the witch-queen might return, or that her vile magics might fall into Iuz’s hands. In that regard, he would not be above manipulating the Margrave of Bissel to act upon those rumours, seeing that their concerns aligned.
Your party has been gathered by agents of the Margrave of the March of Bissel. He tells you that there are "political considerations," which he does not explain, that prevent him from searching for lggwilv's trove himself. However, it is vital that the treasure not fall into the hands of his enemies. Your party's goal is to get the treasure before Bissel's enemies do. [S2 – 3]
The realms of luz, Perrenland, and Ket have sent expeditions into the Yatil Mountains seeking the exact location of the caverns; the few that have survived have all failed. [S4 – 3]
The module does suggest that Bissel’s expedition is racing another from Perrenland, but this does not preclude the possibility that Bucknard didn’t urged Perrenland’s rulers from mounting their rival expedition, does it? He might have; two parties have a better chance of beating Iuz to the prize than one, after all. Perhaps Rary urged the one from Ket….
The Circle in those early days worked to check the power of influential beings in Eastern Oerik. When they could not directly intervene, they sponsored groups of adventurers, as in the sacking of Iggwilv's former haunt at the Tsojcanth Caverns in the mid-570's. Whether or not those agents always knew who set them upon their quests is a matter of some debate. [LGJ#0 – 6]
Bucknard might even have persuaded the Margrave to include Westlocke (Elven F/MU) and Hockerbrecht (1/2 Elf F/MU/T) [Hockerbrecht sounds Germanic enough that he might hail from Perrenland, don’t you think?] of the Vesve or Dim Forest to accompany the expedition. One advantage to Bucknard’s exploits being as undeclared as they are is that it’s easy to make the case that he could have been involved in any of the doings of the region.
In this brief history, we see that Bucknard is powerful—which he is—, potentially prolific, that he is affable and adventurous. He disappeared “while exploring an unknown demi plane” – that’s adventurous, I’d say. He is by no means dead. He could very well return.
I like this open thread. It leads to possibility.


I expect quite a few DMs have extrapolated upon the terse notes available to us. Richard Pett and James Jacobs certainly did when Eric Mona set them to the task in the 3e era. Bucknard was given a new lease on life, so to speak, in Dungeon magazine in 2006, when his story was expounded upon for the Age of Worms AP.
I’ve a point of contention with this extrapolation: Bucknard is not what I’d call affable in this version, and that is decidedly at odds with original canon, however sparce it may be. Be that as it may, I’ve taken the liberty of stitching theirs in with the original canonical references.

Mid-550s
The Citadel of Eight had disbanded.
In the mid-500s, a Wild Coast wizard named Mordenkainen quietly began to confer with several sorcerers in the Greyhawk area about the possibility of forming a group dedicated to the preservation of the Flanaess from external threats. [TAB – 60]

556 CY
Bucknard and Maralee
Forty years ago, the talented and powerful (and headstrong and stubborn) wizard [Bucknard (alias [Balakarde)] encountered the spawn of Kyuss for the first time. The resulting battle was grueling, and by the time the spawn lay dead at his feet, the ravenous worms had claimed the life of his adventuring companion and sister, a bright-eyed and vivacious woman named Maralee. [Bucknard] took his sister's death hard, and fell into a depression that lasted for two years.
[Dungeon #134 – 56]
Headstrong? Stubborn? Depressed? These are not the definition of affable.

558 CY
He emerged changed for the better (or so his friends supposed) and went on to become one of the most powerful wizards of his generation.
Yet [Bucknard] never forgot the terror and despair of his sister's death. He vowed to do something about it, and when he reached the peak of his powers, he did. Abandoning his responsibilities, his work, and his friends, he dedicated himself to one task — destroying Kyuss. [Bucknard] hoped to spare others the pain the Wormgod's spawn brought him by eradicating all remaining trace of Kyuss’ cull.
He soon realized that there was something larger than scattered cultists afoot. [Dungeon #134 – 56]

570 CY 
The chaos surrounding the return to power of the demigod, luz, in CY 570 prompted Mordenkainen to consider a new paradigm. Though the Old One worked to check the growing power of the Horned Society, and kept Furyondy's eyes on its northern borders, Mordenkainen knew well that the situation would not last. The dissolution of the Citadel left Mordenkainen without a tool to shape events as he would and though he hardly admitted it to himself, he longed return to a life of adventure.
The Citadel's primary failure, he surmised, had been its inclusive philosophy. As its founding concept had been arcane, he had been foolish to assume that men like Robilar or Riggby would rally to his cause without subtly working against it for reasons personal, spiritual or political. Men of intellect and sorcerous skill, whose primary interests were more than material, would replace them. Thus was born the Circle of Eight. [LGJ#0 – 6]
It is obvious that Mordenkainen would see Bucknard as a potential member of the Fellowship he wished to create. Bucknard is one of the Flanaess’s most powerful magi; why else would he be compared to quasi-deities, as Mordenkainen is.

571 CY
Over the next year, Mordenkainen invited some of the most prominent magi in the Flanaess to join him. By the first month of 571 CY, he had gathered eight mages to his cause, among them Bigby, Otto, Rary, Nystul, Drawmij, and the affable Bucknard. [LGJ#0 – 6]

Mid-570s
The Yatil Mountains
The Circle in those early days worked to check the power of influential beings in Eastern Oerik. When they could not directly intervene, they sponsored groups of adventurers, as in the sacking of Iggwilv's former haunt at the Tsojcanth Caverns in the mid-570's. Whether or not those agents always knew who set them upon their quests is a matter of some debate.
[LGJ#0 – 6]
This ties into the above speculation that Bucknard might be involved in the later expeditions to Tsojcanth.
Privately, members of the Circle explored fantastic corners of Oerth, including the strange and foreboding City of the Gods, near Blackmoor, further depths of Castle Greyhawk, and even the manifold layers of the infernal Abyss. More importantly, through their own adventurers and the exploits of those related to them, the Circle began to formulate what soon would become one of the most impressive networks of informers and agents the Flanaess has ever known. [LGJ#0 – 6]

571 – 578 CY
Bit by bit, he uncovered evidence that the cult of Kyuss was very much alive and working to bring about a terrible apocalypse. [Bucknard]'s fears and rage grew, but instead of relying upon others for aid, he grew paranoid and secretive. He trusted only a few, and even to them he gave only hints of what he’d discovered, fearful of just how deeply Kyuss' taint had reached. [Dungeon #134 – 56]

576 CY
Jallarzi moves to the Free City.
Later travels brought her to Greyhawk. There, under the tutelage of Tenser, she became the youngest mage ever inducted into the Society of Magi. [LGJ #0 – 8]
Skye the Lion is born.
Hiding behind a stack of barrels is 9-year-old Skye (“the Lioness”), already a 2nd-level wizard [.] If rescued, Skye tells the PCs she is a special student of Jallarzi’s, coming to her house every few days for lessons that Jallarzi gives in her messy, brightly lit bedroom/study on the third floor. [Rot8 – 14]
See above….

Alhaster
579 CY
Kyuss, Lord of Worms
In the months leading up to his disappearance, the wizard [Bucknard] became obsessed with Kyuss and the Age of Worms. As he learned more about the ancient prophecies, be also grew increasingly paranoid, to the extent that he ceased confiding in close friends like the archmage [Tenser]. He told no one of his discovery of the sinister connection between the Ebon Triad and the cult of Kyuss, nor did he divulge his theory that the Ebon Triad itself seemed to have been founded in the town of Alhaster. His research led him there, where he attempted to contact a woman named Lashonna, one of Prince Zeech's most trusted advisors and the foremost authority on the town's occult affairs.
Unable to secure an audience with Lashonna when he first arrived, [Bucknard] began his own investigations into the cult, investigations that led him to believe that a hidden shrine of the Ebon Triad (perhaps the original such shrine) existed somewhere under the town of Alhaster. What he discovered was something far more than a simple shrine — he discovered the Well of Triptych Knowledge, the site where ancient minions of Kyuss known as avolakia first developed the Ebon Triad as a sort of '"cover cult” for their own nefarious ends, [Bucknard] was unable to fully explore the complex, before he encountered a potent magical creature the avoloakia had nurtured to serve as a “mock aspect" of the Overgod the Ebon Triad so desperately sought to create.
As he fled, [Bucknard] ordered his own guardian to remain behind in the Well's entrance room, in the hope that if the Triad discovered the well, they would be destroyed by what he left behind rather than retain access to such a potent and dangerous ally.
Given a few more months, or even weeks, [Bucknard] would certainly have discovered the fact that Lashonna herself was much more than a mere advisor to the Prince of Redhand. She is, in fact, a vampiric silver dragon whose allegiance to Kyuss stretches back over 1,500 years. Once allied with a reclusive sect of druids who fought against Kyuss, Lashonna was captured and transformed into a vampiric minion of the Wormgod by Dragotha, the undead dragon who served as Kyuss’ voice and proxy. Over the next several centuries, Lashonna succumbed to the Wormgod's evil taint and became Kyuss’ most powerful priest. And as her devotion to Kyuss grew, so did her hatred and jealousy of Dragotha, While she did most of the work organizing events for the Age of Worms (including the foundation of the Ebon Triad with the aid of the avolakia of the Wormcrawl Fissure), Dragotha was content to remain in his lair. Now that the Age of Worms is imminent, one of Lashonna's final steps is to remove Dragotha from the equation so that she can take his place at Kyuss' side.
Alhaster
When she returned to Alhaster and learned of [Bucknard]'s discovery of the Well of Triptych Knowledge, she immediately realized he was a perfect patsy for testing Dragotha's strength. She agreed to meet with him and fed him enough knowledge about Dragotha's connection to Kyuss that [Bucknard] eagerly set off to the Wormcrawl Fissure. [...] Meanwhile, Lashonna learned much of her enemy by scrying upon [Bucknard] during his last adventure. She now feels she can defeat Dragotha by sending a properly armed party of adventures into his lair.
In the intervening years. Lashonna used her pawn Zeech to see to the construction of a huge ziggurat. Her use of dream spells and her subtle manipulation of their conversations has convinced Zeech that the construction of such a monolith would guarantee him a righteous place at Hextor's side, when in fact it simply serves as a foundation for the manifestation of a new Spire of Long Shadows, the last component necessary to bring Kyuss back into the world and begin the Age of Worms. [Dungeon #131 – 50]

580 CY
It was thus an ironic twist of fate that led [Bucknard] to Lashonna. In his obsession with Kyuss, he failed to recognize the mark of Kyuss on the woman's soul, and blindly followed her advice and clues into the Wormcrawl Fissure, where Dragotha captured him and tormented him for months. Eventually, the hateful dragon revealed a final depravity to the wizard; he recovered the remains of Manilee's corpse and had transformed her into a Kyuss Knight. It was at the hands of his undead sister that [Bucknard] breathed his last, and in death his soul shattered. [Dungeon #134 – 56]

581 CY
Jallarzi
Jallarzi Sallavarian was invited to join in 581 CY, replacing the much esteemed Bucknard, who had mysteriously vanished two years earlier.
[LGJ#0 – 6]
In 581 CY Jalarzi Sallavdlian replaced the powerful wizard Bucknard, who vanished in 579 CY while exploring an unknown demiplane. His fate is not known. Bucknard was fairly young when he disappeared but he was rumored to have become an archmage and was well-known in royal courts from Keoland to Nyrond. [PGtG – 23]

585 CY
[Skye the “Lioness”] is 9-year-old […], already a 2nd-level wizard [.] Skye is a special student of Jallarzi’s, coming to her house every few days for lessons that Jallarzi gives in her messy, brightly lit bedroom/study on the third floor. [Rot8 – 14]

595 CY
Bucknard's Ghost
Long dead, his soul shattered into three fragments, the tripartite ghost of the archmage [Bucknard] has lingered here for a decade and a half awaiting absolution and a chance to finish the job he attempted long ago. […]
[Bucknard] can answer almost all of the questions […] about Kyuss, Dragotha, and the Age of Worms. The most important piece of information he can share […] is the fact that Lashonna is in fact one of Kyuss' greatest minions, second only to Dragotha himself. Whenever [Bucknard] speaks of Dragotha, his features twist in rage — he seethes with a need for revenge against the undead dragon for what he did to his sister Maralee. [Dungeon #134 – 70]

What can I say about this? Is this an epic journey for Bucknard? It is.
“To die will be an awfully big adventure.”
― J.M. Barrie, Peter Pan
But it also paints him as a far more impulsive, and potentially rash soul than the prior, short, far more open, study.
He’s tragic in this 3e AP. And he meets a tragic end. Indeed, it’s even Shakespearian, in a Lovecraftian sort of way; it also makes him the least of the Circle of Eight, in my opinion. He’s heroic, yes; but his end is less effective in his failure than was Otiluke’s, who gave his life in the defense of his fellows and his city.


All things considered, I prefer the first history. Jallarzi’s falls in love with an affable Bucknard in it. And why not; he’s young, and full of life, unlike the somewhat dour and altogether serious Circle members when he disappeared. Why wouldn’t he catcher her eye, considering the company?
But that’s me.
My preference allows for greater possibility, to my mind. Obviously. He's alive in the first.
Consider this:
The Colourless Mage of Perrenland
Still, a scant few of Leander Hatgled's allies managed to survive the assault upon his home. One of these was a woman named Skye, the Lioness, who had ascended to a place of trust within the mage's retinue. A wizard of no small power herself, Hatgled was unaware that Skye was in truth an agent of the mysterious Colorless Mage of Perrengaard, reporting his activities and noteworthy information she collected while performing duties as his henchman.
[A6 Die, Marquessa, Die!, by Calos Lising, from caslEntertainment]
And consider the “Colourless Mage of Perrenland” as Bucknard, returned from his travels with esoteric knowledge….
What, do tell, would you make of that?


I expected when I began that this would be a short piece. (You’d think I should know better, by now.) How much could there possibly be on Bucknard, I asked myself? A few lines, at most, I thought; no more than a couple hours’ work, a page or two. This will be easy! Piece of cake. But things being what they are in the Greyhawk setting, Bucknard refused to be reined in, as you are witness to.
I’m pleased, though. Pleasantly surprised. This was more fun than I imagined it would be. But isn’t that the way when you leave no stone left unturned.

Postscript:
What's with the sword?
Eva Widermann depicted him with one, and her art inspired Athos of Dumas' Three Musketeers.
Does the sword conflict with canon? Not a jot. Who's to say that Bucknard didn't dabble with a poniard or two before taking up magic in earnest?





One must always give credit where credit is due. This piece is made possible primarily by the Imaginings of Gary Gygax and his Old Guard, Lenard Lakofka among them, and the new old guards, Carl Sargant, James Ward, Roger E. Moore. And Erik Mona, Gary Holian, Sean Reynolds, Frederick Weining. The list is interminable.
Special thanks to Jason Zavoda for his compiled index, “Greyhawkania,” an invaluable research tool.


The Art:
Bucknard's Everfull Purse, by David Wise, from AD&D Trading Cards, 1992
Yatil mountain, by Stephen D. Sullivan, from S4 The Lost Caverns of Tsojcanth, 1982
Alhaster, by Eric Deschamp, from Dungeon #131 supplement, 2006
Lashonna, by Eva Widermann, from Dungeon #134 supplement, 2006
Alhaster detail, by Eric Deschamp, from Dungeon #131, 2006
Jallarzi Sallavarian, by Sam Woods, from Living Greyhawk Journal #0, 2000
Bucknard's Ghost, by Eva Widermann, from Dungeon #134, 2006

Sources:
1015 World of Greyhawk Boxed Set, 1983
1043 The City of Greyhawk Boxed Set, 1989
9031 The Rogues Gallery, 1980
9038 S4 The Lost Caverns of Tsojcanth, 1982
9576 Return of the Eight, 1998
9577 The Adventure Begins, 1998
9578 Player’s Guide to Greyhawk, 1998
11743 Living Greyhawk Gazetteer, 2000
Living Greyhawk Journal #0, 2000
Dragon Magazine 71, 82
Dungeon Magazine 131, 134
A6 Die Marquessa Die!, casl Entertainment, 2017
Greyhawkania, Jason Zavoda

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