“Me? I'm dishonest, and a dishonest man you can always
trust to be dishonest. Honestly. It's the honest ones you want to watch out
for, because you can never predict when they're going to do something
incredibly... stupid.”
―
When the crown faltered, and they found themselves encircled, not only by their piratical neighbours, but also by the Iron League and the South Province, all insisting that Dullstrand's thin strip of paradise was theirs by right, if not proximity. What then would you do, if not play haven to both, and neither, and apply those hard-won skills in the pursuit of your own liberty and survival? Come now, you scoff. You're spitting hairs, you say. Are these neighbours truly enemies, you ask? Ahlissa and Sunndi have noble reputations, both, you say. And could such a small, supposedly independent city-state stand against those that supposedly stand against it if such powerful nations truly wished to annex it, you wonder? It's still standing, isn't it?
Inspiration can be found in the Pirates of the Caribbean
films. Nautical adventure might be inspired by the “Master and Commander”
series, by Patrick O’Brian; as well as “Treasure Island” and “Kidnapped,” by
Robert Lewis Stevenson; and Herman Melville’s “Moby Dick.” Joseph Conrad’s
“Heart of Darkness,” and the film “Apocalypse Now” evokes tropical possibilities.
Further inspiration can be found in the “Golden Age of
Piracy”: “A General History of Pyrates,” by Daniel Defoe; “Pirates: A Complete
History From 1300 BC to the Present day,” by Angus Konstrum; and “Pirates: A
New History, from Vikings to Somali Raiders,” by Peter Lehr.
Might I also recommend: “Borderland Smuggling; Patriots,
Loyalists, and Illicit Trade in the Northeast, 1783-1820,” by Joshua M. Smith.
Country Specific Resources:
Dungeon #10 They Also Serve... |
The Greyhawk Folio, The Greyhawk setting boxed set,
Greyhawk Adventures, Greyhawk Wars, From the Ashes Boxed Set,
Living Greyhawk Gazetteer, and Dragon magazine #52,55,57,63
Dragon #116 – High Seas
Dungeon #136 – Company of Thieves, Generic (Thieves)
For the History of the Great Kingdom, I cannot recommend highly enough the unpublished supplement "Ivid the Undying," by Carl Sargent. It can be found here, on Canonfire!
Adventures in this country include:
World of Greyhawk Gazetteer (Gold Box), Jungle of Lost
Ships
Greyhawk Adventures, Diver Down
I12 Egg of the Phoenix (noted on Canonfire! It’s a
bit of a stretch, but it you flip the map…)
Dragon #78 – Citadel by the Sea, Generic
Dungeon #3 – A Desperate Rescue, Generic
Dungeon #4 – Escape from the Tower of Midnight,
Generic (Thieves)
Dungeon #6 – After the Storm, Generic
Dungeon #8 – For a Lady’s Honor, and Flowers of
Flame, Generic (Thieves)
Dungeon #9 – The Ghostship Gambit, Generic
Dungeon #11 – Kingdom in the Swamp, and The
Deadly Sea, and Wards of Witching Ways, Generic
Dungeon #12 – Light of Lost Souls, and Intrigue
in the Deeps, Generic
Dungeon #14 – Stranded on the Baron’s Island,
Generic
Dungeon #15 – The Wreck of the Shining Star,
Generic
Dungeon #16 – Vesicant, Generic
Dungeon #34 – The
Lady Rose, Generic
Dungeon #39 – Last
of the Iron House, Generic
Dungeon #49 – The Dark Place, Generic
Dungeon #50 – The Vaka’s Curse, Generic
Dungeon #62 – Rat Trap, Generic (Thieves)
Dungeon #66 – The Sunken Shadow, Generic
Dungeon #74 – The Scourge of Scalabar, Generic
Dungeon #97 – Blind Man’s Bluff, Generic
Dungeon #107 – Dead Man’s Quest, Generic
Dungeon #116 – Death in Lashmire, Generic
Dungeon #125 – Seekers of the Forge, Generic
Dungeon #156 – The Last Breath, Generic
Dungeon #107 – Dead Man’s Quest, Generic
- Ancient crypts of the Flan
- Sea adventures on or under the Aerdi Sea and Spindrift
Sound, pirates, sahuagin
- Aquatic Elves have begun interfering with fishermen
- Smuggling arms into and aiding rebels in the Hestland
Highlands and Medegia
- Scarlet Brotherhood/The Lordship of the Isles and the
Sea Barons, spies in the city
- Sedition of Lordship of the Isles refugees
- Northern Barbarians raiding south
Adventures in nearby areas include:
I1 Dwellers of the Forbidden City, Hepmonaland
S1 Tomb of Horrors, The Vast Swamp
Return to the Tomb of Horrors, The Vast Swamp
L1 The Secret of Bone Hill, Spindrift Isles
L2 The Assassins Knot, Spindrift Isles
L4 Devilspawn, Spindrift Isles (available on
Dragonsfoot)
L5 The Kroton Adventures, Spindrift Isles
(available on Dragonsfoot)
Dungeon #4 – Kingdom of the Swamp, Generic
Dungeon #71 – Priestly Secrets, Spindrift Isles
Dungeon #89 – Wedding Bells, South
Province/Ahlissa
Dungeon #91 – Kambranex’s Mechinations, South
Province/Ahlissa
Dungeon #121/Ghosts of Saltmarsh – The Styes,
South Province/Ahlissa
Dungeon #123 – The Salvage Operation, Tilvenot
Peninsula
The Scarlet Brotherhood
Thunder in the Earth, HepmonalandFire of the Worlds Heart, HepmonalandDeath on Black Wings, HepmonalandSky of Mourning, HepmonalandPray to a Different God, HepmonalandShaman, Hepmonaland
LF1 The 9, from casl Entertainment, 2021, Medegia
- Oeridian Ruins and the Betching Vortex of Leuk-O (see: Kambranex’s
Mechinations)
- Spy on the Lordship of the Isles/Scarlet Brotherhood
- Trade caravans into Sunndi/South Province
Dullstrand, City of:
Languages: Oeridian, Aerdi, Suloise
County of Sunndi: lawful neutral, chaotic good;
Languages: Oeridian, Aerdi, Ferral
Lordship of the Isles: neutral, chaotic neutral;
Oeridian, Aerdi, Suloise, Ferral
[Dragon #52 – 20]
Rulers: Masters of the City (Oligarchy)
Resources: Seafaring technology and knowledge, shipbuilding
supplies; Rare woods, spices; Foodstuffs, platinum, whale oil;
Population: 5,500 [Folio – 22/FtAA – 58]
Human 79% (SOz), Halfling 9%, Elf 5%, Dwarf 3%, Gnome 2%,
Half-elf 1%, Half-orc 1% [z = Olman]
Languages: Oeridian, Aerdi, Suloise, Ferral, Olman
Alignment: CN*, CG, N, LE
Religions: Procan, Osprem, Xerbo, Norebo
[Interpolated from Dragon #52, WoGG, LGG]
One must always give credit where credit is due. This Primer is made
possible primarily by the Imaginings of Gary Gygax and his Old Guard, Lenard
Lakofka among them, and the new old guards, Carl Sargant, James Ward, Roger E.
Moore. And Erik Mona, Gary Holian, Sean Reynolds, Frederick Weining.
The list is exhaustive.
Special thanks to Jason Zavoda for his
compiled index, “Greyhawkania,” an invaluable research tool.
The Art:
They Also Serve..., by Larry Dixon, from Dungeon #10, 1988
Dungeon #10 cover, 1988
S1 Tomb of Horrors cover, by Jeff Dee, 1978
Dullstrand Heraldry, originally from World of Greyhawk Folio, 1980
Sources:
2011A
Dungeon Masters Guide, 1st Ed., 1979
9025
World of Greyhawk Folio, 1981
1015
World of Greyhawk Boxed Set, 1983
1064
From the Ashes Boxed Set, 1992
9577
The Adventure Begins, 1998
9578
Player’s Guide to Greyhawk, 1998
Ivid the Undying, 1998
11743
Living Greyhawk Gazetteer, 2000
Dragon
Magazine
OJ
Oerth Journal, appearing on Greyhawk Online
Living
Greyhawk Journal
Greychrondex,
Steven B. Wilson
Greyhawkania,
Jason Zavoda
Anna
B. Meyer’s Greyhawk Map
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