“This is a night for song and sin and drink,
for come the morrow,
the virtuous and the vile burn together.”
―
Fire &
BloodThe One True Way is a strict path, but guarantees
rightness. Show no tolerance for those who do not give all for the cause of Law.
Fanaticism in the name of the Blinding Light is praiseworthy, and Law's
champions shall be rewarded in the era when chaos has been vanquished.
—excerpt from the Sacred Tome of Light, Libram Snactus
Vox. [LGG – 179]
Ours is a nation born from persecution, the Palish say.
Driven from their lands, they followed Ceril the
Relentless as he led their beleaguered nation ever north unto the promised land.
Finding it occupied by heathens, he swept them aside, as Pholtus bid; and it
was there that he founded the Council of the Nine and fashioned a government in
accordance with the teachings of the Blinding Light. And he decreed that one of the Nine should lead them ever more, and not the decadence of Rauxes.
But Pholtus, in His infinite wisdom, knew His chosen people to be vain and vainglorious, and He sought to test their resolve. He set the Nyrondese upon their noble cause, and when in their darkest hour, when the Nyrondese set their most holy city ablaze, He illuminated their folly. It was only then, when they understood that they had strayed from His straight and narrow path, did Pholtus forgive them, and revealed to them that they should rebuild Wintershiven anew, and that they need be ever vigilant in their atonement, lest they fall into darkness again.
The Church Militant |
Inspiration for adventures in the Theocracy of the Pale can be found in the film Kingdom of Heaven and the TV series Knightfall.
Further inspiration can be had from Ken Follet's The
Pillars of the Earth , Ellis Peters' Cadfael series, and from Peter the
Hermit: The Lay of the Holy Wars, and Other Poems, by HBM Hughes.
Country specific resources:
There are none specific to the Theocracy of the Pale, but most pertinent
information can be found in:
The Greyhawk Folio, The Greyhawk setting boxed set,
Greyhawk Wars, From the Ashes Boxed Set, Living Greyhawk Gazetteer, WG8 Fate of
Istus, WGR4 The Marchlands, and Dragon magazine #52, 55, 56, 88, 233, 253, 294,
297, 306, 315, 358
Information concerning the Council of Nine can be found in Dragon #294, Beings of Power, Four Gods of Greyhawk.
Information concerning the Throne of the Sun can be found in WG8 Fate of Istus.
Further information can be found in RPGA The Fright at Tristor adventure, and to a lesser degree in B1 In Search of the Unknown, and B2 The Keep on the Borderlands.
Adventures in the country include:
WG8, Fate of
Istus, #2 Nyrond, #5 Pale
Guardians of
the Tomb, Dungeon #1,
generic swamp, adaptable
Into the
Fire, Dungeon #1, generic
mountains, adaptable
Out of the
Ashes, Dungeon #17,
generic mountains, adaptable
Deep
Freeze, Dungeon #83
Although later
retconned into the Yeomanry, B1 Into the Unknown (in the
monochrome edition) was originally suggested as located in Ratik, The Duchy of
Tenh, or the Theocracy of the Pale. That would make either an ideal location
for B2 Keep on the Borderlands, as well.
-The Phostwood is located on the border between the Pale and the Duchy of Tenh. Home to the luminescent Phost trees, players can find adventure helping Tenh rebels or even bandit groups from the Bandit Kingdoms fighting Iuzians here.
There is Only One! |
-Players can discover ready employment battling the Troll King and his minions from the tTroll Fens located in the shadow of the Griff Mountains.
-The Gamboge Forest is usually a peaceful place, but humanoids from the Raker Mountains sometimes raid there. While unclaimed by the Pale and Nyrond, both nations use it as a base for spying on one another.
Adventures in nearby areas include:
S4 White Plume
Mountain, Bandit Kingdoms
Return to
White Plume Mountain, Bandit Kingdoms
A Slight
Diversion, OJ#9, Redspan,
Bandit Kingdoms
WG8, Fate of
Istus, #1 Bandit Kingdoms
WGR5 Iuz
the Evil
WGS1 Five
Shall Be One, Bandit Kingdoms
WGS2 Howl
From the North, Hold of Stonefist
Horse Sense, Greyhawk Adventures Hardback, Nyrond
Out of the
Ashes, Dungeon #17,
Bandit Kingdoms
Age of Worms adventure path (Dungeon Magazine, issues 124
– 135)
The Spire of Long Shadows, Dungeon, #130, Bandit KingdomsThe Prince of Redhand, Dungeon, #131, Bandit KingdomsThe Library of Last Resort, Dungeon, #132, Bandit KingdomsKings of the Rift, Dungeon, #133, Bandit KingdomsInto the Wormcrawl Fissure, Dungeon, #134, Bandit KingdomsDawn of a New Age, Dungeon, #135, Bandit Kingdoms
Ex Keraptis
Cum Amore, Dungeon
#77, Burning Cliffs
Evil Unearthed, Dungeon #82, Nyrond (east Gamboge Forest on Pale border)
Playing with Fire, Dungeon #82, Nyrond (east Gamboge Forest on Pale border)
Armistice, Dungeon #84, Griff Mountains
The Sharm’s
Dark Song, Dungeon #87
Glacier Seas, Dungeon #87
Beyond the
Light of Reason, Dungeon
#96, Tenh
Raiders of
the Black Ice, Dungeon
#115, Blackmoor
Ill Made
Graves, Dungeon #133,
Jotsplat & the Icy Sea
Tomb of Zhang the Horrific, by William
Dvorak, Rovers of the Barrens
C13 From His Cold, Dead Hands, by Carlos Lising, casl Entertainment,
2019, Jotsplat & the Icy Sea
C14 The Sanguine Labyrinth, by Carlos Lising, casl Entertainment,
2019, Burning Cliffs
C17 The Root of All Evil, by Carlos Lising, casl Entertainment, 2021, Burning Cliffs
FB1 While
on the Road to Cavrik's Cove, casl Entertainment, 2021, Ratik
-The old Duchy of Tenh has several factions fighting for dominance of its land, all of which are recruiting able-bodied adventurers.
-The besieged County of Knurl in the Bone March hires adventurers to help keep its borders safe from the evil humanoids that dominate the rest of that country.
-The Country of Urnst secretly hires adventurers to take shipments of supplies into the Bandit Kingdoms to support the rebels there.
-Officially, the Theocracy of the Pale tries to take a neutral stance in politics when it can, but the Theocrat has his spies in neighboring nations gathering information.
PALE, Theocracy of
In the Theocracy of the Pale, Flan/Oerid descendants
are lighter of skin and hair than pure Flan, and are a handsome people. Perhaps
within a handful of generations, almost all Flan blood will be found only in
such blends. [FtAA – 11]
576 CY
His Worshipful Mercy, the Theocrat, Supreme Prelate of
the Pale – Ogon Tillit
Capital: Wintershiven (pop. 21,500)
Population: 250,000
Demi-humans: Some
Humanoids: Few
Resources: foodstuffs, copper, gems (IV)
[WoGA – 30]
Pale, Theocracy of the: Ogon Tillit, C14 [WoGG – 17]
When Nyrond became a separate nation, the highly
religious peoples inhabiting the. area between the Rakers and Yol River
likewise proclaimed their autonomy. Their clerical leaders were in effect the
ruling nobles, and one of their number was chosen as supreme for his lifetime.
After warfare with their southern neighbor and a period of subjugation, the
Pale became independent once again. and since then has enjoyed a history of
reasonable rule and relative peace. Barbarian, humanoid, and bandit raiders
plague the Theocracy, but Prelatal troops are tough and efficient and capable
of handling most problems of this nature. A balanced force of horse and foot
numbering over 4,000 guards the borders of the realm, while levies numbering
more than 10,000 can be raised in a week.
The Pale is not noted for religious tolerance.
[WoGA – 30]
584 CY
Ruler: His Worshipful Mercy, Supreme Prelate of the Pale,
Theocrat Ogon Tillit
Capital: Wintershiven (pop. 23,400)
[FtAA – 32]
590 CY
Theocrat Ogon Tillit |
Ruler: His Worshipful Mercy, Theocrat Ogon Tillit,
Supreme Prelate of the Pale (LN male human Clr16 of Pholtus)
Government: Theocracy administered in the name of the god
Pholtus; clerics hold all government positions
Capital: Wintershiven
Major Towns: Eltison (pop. 15,400), Hawkburgh (pop. 12,400), Hatherleigh
(pop. 24,500), Holdworthy (pop. 16,700), Landrigard (pop. 7,800), Ogburg (pop.
17,400), Rakervale (pop. 13,700), Stradsett (pop. 10,900), Wintershiven (pop.
39,900)
Provinces: Twenty-seven city wards and low dioceses
divided unevenly among nine archdioceses
Resources: Foodstuffs, copper, gems (IV)
Population: 395,000—Human 96% (FO), Halfling 2%,Elf 1%,
Other 1%
Languages: Common, Flan Alignments: LN*, LG, LE
Religions: Pholtus*, all other religions suppressed
(however, secret offerings made to Beory, Phyton, and Oeridian agricultural
gods by many farmers in the countryside)
[LGG – 80]
Pholtus of the Blinding Light, LG (LN)
intermediate god of Light, Resolution, Law, Order, Inflexibility, Sun, and
Moons
[LGG – 179]
“The world is passing through troubling times. The
young people of today think of nothing but themselves. They have no reverence
for parents or old age. They are impatient of all restraint. They talk as if
they knew everything, and what passes for wisdom with us is foolishness with
them. As for the girls, they are forward, immodest and unladylike in speech,
behavior and dress.”
—Peter
the Hermit, attributed, probably apocryphal
One must always
give credit where credit is due. This Primer is made possible primarily by the
Imaginings of Gary Gygax and his Old Guard, Lenard Lakofka among them, and the
new old guards, Carl Sargant, James Ward, Roger E. Moore. And Erik Mona, Gary
Holian, Sean Reynolds, Frederick Weining. The list is exhaustive.
Special thanks
to Jason Zavoda for his compiled index, “Greyhawkania,” an invaluable research
tool.
This Primer has been
expanded from the original “Theocracy of the Pale” postcard found on
Canonfire’s “Touring the Flanaess” index, written by William
"Giantstomp" Dvorak and some passages from that scholarly work reside with this piece.
The Art:
RPGA The Fright at Tristor cover, by Rebecca Guay, 2000
Cleric illustration, by Matthew Michell, from RPGA The Fright at Tristor, 2000
Dungeon #82 cover, by Carl Critchlow, 2000
Theocracy of the Pale heraldry, originally from Greyhawk Folio, 1980
Sources:
2011A
Dungeon Masters Guide, 1st Ed., 1979
9025
World of Greyhawk Folio, 1981
1015
World of Greyhawk Boxed Set, 1983
2023
Greyhawk Adventures, 1989
1064
From the Ashes Boxed Set, 1992
9577
The Adventure Begins, 1998
9578
Player’s Guide to Greyhawk, 1998
11743
Living Greyhawk Gazetteer, 2000
Dragon
Magazine
Dungeon Magazine
OJ
Oerth Journal, appearing on Greyhawk Online
Living
Greyhawk Journal
Greychrondex,
Steven B. Wilson
Greyhawkania,
Jason Zavoda
Anna
B. Meyer’s Greyhawk Map
Excellent write-up!
ReplyDeleteScott McMillan, when will there be more of your excellent Aerdi History chapters?
ReplyDeleteI'm not sure; when I do, I suppose.
DeleteI've a number in near completion, but none ready, at present. I need to apply myself, searching for what hidden histories I can find in modules and the like, for completion's sake, but these days I seem to be behind the 8-ball, so to speak, always scrambling to get posts done by my Friday "deadline." My bad, in that regard; I ought to plan my weeks better.
Sadly, the histories are some of the least viewed posts, as they progress. I guess people don't like investing in 10+ part series.
Thanks for your interest and for enquiring. It's appreciated.