Saturday 22 May 2021

History of the South-East, Part 15: Picking Up the Pieces (590 CY)


"In the midst of Chaos,
there is also opportunity"
--Sun Tzu, The Art of War


A Semblance of Normality
Borders invariably shift after great wars. Nations pass into history; and new nations rise.
Those new nations need look to their borders, and posture, lest those others find them weak and seek to absorb them.
Invariably, a semblance of normality settles in. Enemies, old and new, take a moment, and take stock, and begin to build again.
Who will prosper, one might wonder? Those who prepare for a resumption? Or those who hammer sword and shield into plowshare?

590 CY
The Scarlet Brotherhood controlled the sea lanes between the Aerdi Sean and the Densac Gulf, and the Azure Sea.
The Brotherhood commands the southern seaways, with naval blockades in the shark-infested waters of the Tilva Strait, and in the so-called "Southern Gates" of the Azure Sea, between the Amedio Jungle and the Tilvanot Peninsula neat the Olman Isles. [LGG - 98]
Trade shrank as the Tilva Strait closed, and piracy had plagued the seas north of it ever since, if the reduction of trade could actually be conceived as its cause. The Solnor Coast had always been beleaguered by pirates and privateers.\Spindrift Sound itself is navigable, but shipping is menaced by the Scarlet Brotherhood and the activities of a few pirates based on the eastern Medegian coast. [LGG - 68]
But what could be done about it?

A Return...With Startling Tales
Long years had passed since the Sea Baron Fleet set sail across the Solnor.
Much had changed, even as things remained the same.
The realm of the Sea Barons seems little changed—different faces, same daggers in the backs, as one wag remarked. A small fleet set sail across the Solnor Ocean from Asperdi in 586 CY, returning in 589 CY (missing several ships and many crewmen) with startling tales of the lands beyond the horizon. This has sparked great interest in a return voyage, particularly in Ratik, Rel Astra, and the villages of the northern barbarians, as well as among young sharks of the Sea Barons. [TAB - 29]
What might be there, they wondered? Getting there would be dangerous, surely; but surely there was opportunity there, too. Markets! The lucrative markets to the west were all but closed to the eastern shores. Belligerent states stood between them and the Nyr Dyv and beyond. The Tilva Strait was blockaded. And it had proved a long and dangerous voyage round the horn of Hepmonoland.
Why not venture east then….

Not all states west were belligerent. But they were battered, and impoverished by the war that showed every possibility of flaring up again, much like fire is wont to do when the flames appear spent.
Lynwerd I needed time to repair its Nyrond’s roads, its cities and its trade routes. It needed to strengthen its armies, as well. But all that costed money he did not have, from taxes levied from people who had fallen, and were not replenished.
Nyrond lost nearly seventy thousand soldiers in the Greyhawk Wars. Though her armies held off Aerdy's siege, they did so at terrible cost. Archbold had expended the nation's entire treasury, and had depleted much of his family's wealth. Hideously in debt to the Urnst States, the king faced a future of mined fields and horrible food shortages. Nearly half of his holdings were in tax rebellions. Many of the nation's best mages, craftsmen, and nobles fled Nyrond for easier lives to the west. Whether Nyrond would fall was never an issue. The question was simply that of timing. [LGG - 78]

Lynwerd was in desperate need of help. And allies.
Urnst would be of no help. Pay us what you owe us, they cried, unsympathetic to Nyrond having borne the brunt of Ivid’s wrath, and Iuz’s, while they had neglected to come to nation’s aid. Not Nyrond’s, not Almor’s. Neither to the Iron League’s. Nor Furyondy’s; or the Shield Lands’, either.
Whose side had Urnst been on, Lynwerd wondered?
Despite Nyrond’s increasingly withering poverty, Lynwerd lent aid where he could.
[King Lynwerd] spent 590 overseeing the repair and strengthening of his kingdom’s roads, armies, cities, and trade links. He finally managed to have weapons, clothing, food, and other assistance sent to the gnome clans of the Flinty Hills, winning their approval despite their grumbles over the tardiness of the aid. He approved trade with the Lordship of the Isles and the United Kingdom of Ahlissa (the latter to the shock and outrage of many in his court). [TAB - 31]

King Lynward restructured Nyrond’s provinces (and cut government size…including the Royal Talking Bird from the Amedio Jungle).
In 590 CY, with starvation commonplace and sedition the language of the people, Lynwerd initiated a number of radical policy shifts designed to improve the well-being of the country. He first trimmed the size of his court, releasing from service some 397 "functionaries," three standing chamber orchestras, a 30-boy choir, several dozen clerics, eighteen archivists, and a well-known and extremely popular talking bird from the Amedio Jungle. A general restructuring of Nyrond's internal political boundaries followed, and it seems as though the "Reformer King" has only begun to heal his wounded nation. [LGG - 79] 

One wonders why Lynwerd would decree that a Grand Celebration should be held in honor of the fifth year of his reign. In truth, he was not in favour of such a celebration, but his advisors thought it prudent.  Nyrond’s enemies should not see their foe so stricken by poverty, they said. Nyrond must present the very presence of strength and prosperity. Lest they see us as vulnerable, they said.
We are all spent, Lynwerd said. Who might attack us, he asked? Grenell? He was beset with the orcs he had invited into his ranks. The Bone March? It was embroiled in its struggle with Ratik; and wont to squabble amongst itself. The Pale? They would not dare, what with the Bandit Kingdoms infested by Iuz’s hobgoblin hordes. That left Ahlissa, he reasoned, and Xavener’s armies were as tired as his. None would dare attack us, Lynwerd said.
The Old One might, they countered.
The Court of His August Supremacy, Altmeister of All the Aerdi, King Lynwerd I of Nyrond, has announced Grand Celebration of the fifth year of His August Supremacy's coronation. The celebration will be held in the Royal Capital of Rel Mord, during Growfest. Invitations are being prepared and will be sent out by the newly expanded Royal Mail Service. All Nyrondese nobility and that of allied states will be invited to participate in this regal event. [LGJ#0 - 12]

Overking Xavener was of similar mind. Not insofar as lending aid and charity to those in need. He was of similar mind infofar as he too needed money to rebuild, even if he was nowhere near in such such dire straits as Lynwerd. Trade need flow; and for this reason, he directed that a new path be laid for the Windmarch.
In 590 CY, Overking Xavener directed his kinsmen, assisted by the priesthood of Zilchus, to create a new path for the Windmarch, an ages-old annual trade route that once ran from Chathold downriver to Nulbish and Pontylver, then upriver all the way to Eastfair. The Windmarch survived even during the mad and murderous reign of the Ivids of House Naelax, but with the latter stages of the Greyhawk Wars and the collapse of the Great Kingdom the Windmarch ended, as travel became too unsafe for the merchants involved.
The overking intends for the new "Windmarch of Ahlissa" to strengthen trade within his empire, as well as the infrastructure (roads, bridges, mail routes, river traffic), the tax base, internal political ties, and the Ahlissan army. The army, including units from the principalities, has been directed to secure the new Windmarch route from bandits, renegade orcs and military units, troublesome minor nobles, outside aggression, the Scarlet Brotherhood, etc. The Windmarch is not meant to improve external trade; holding the empire together is a higher priority. [LGG - 25] 

Xavener
Xavener knew that he needed to distance himself from the doings of the Great Kingdom, and the atrocities it had committed in its dying days. Ahlissa needed to present a kinder, gentler, more humane face than Ivid, or even Reydrich for that matter, had been capable of.
The whole of [Alhissa] is now ruled from a newly sired capital, Kalstrand, where Overking Xavener of House Darmen has established his royal court. Use of the term "Malachite Throne," which once described the office of the overking, is now considered vulgar. House Darmen, the priesthood of Zilchus, and the Royal Guild of Merchants constitute the most dominant power block in the kingdom through their control of trade and administration of the cities.
The mandate given to Overking Xavener by these factions is very clear: They want him to reestablish Aerdy as the preeminent economic and political power in the Flanaess, avoiding further warfare at all costs. An enormous black market in medicines, weapons, clothing, livestock, and food threatens the legal economy, and Xavener has acted to tightly draw together the provinces under his banner by restoring the imperial hierarchy. His recent restructuring of the system of nobility, once top-heavy with princes of minor power, has created much ill will between lesser and greater noble houses for control of territory, taxes, and merchant traffic within Ahlissa and with outside states. Most of Ahlissa's lords, however, are loyal to the new order because it has reduced the chaos and restored a sense of purpose to the kingdom. [LGG - 22] 

Allegiances need be strengthened. Marriages need be arranged. What remained of the Celestial Houses of the south need be tied to the throne—not any throne—his throne.
Overking Xavener of Ahlissa has secretly tried to marry the Trine of Ountsy to a Darmen prince. [LGG - 94]
And the practice of fostering the heirs to rival Celestial Houses had to be renewed.
Once that was complete, Xavener could look to reclaiming what remained of those rebellious states of the Iron League.

Could he?
The Iron League was not what it was. Idee had been reclaimed, but Onnwal had proved a tough for the Scarlet Brotherhood to crack, Sister Kuranyie has discovered. It might prove as difficult for Xavener, too.
Rebellious Onnwal
The barbaric treatment of the populace [of Onnwal] by the Scarlet Brotherhood whet the cry for revenge, and a general revolt was launched in late 586 CY before the Brotherhood could crack down on the rebels. The countryside became a battleground during a brief, bitter struggle in which the freedom fighters drove the Scarlet Brotherhood back to the city of Scant. These insurgents have nearly convinced Lord Mayor Cobb Darg of Irongate that they can win back the whole land soon.
In late 590 CY, they garnered his official, though measured, support; Irongate now recognizes Destron's government in exile in exchange for the export of desperately needed supplies to the besieged capital of the Iron League. Sister Kuranyie (in hiding to prevent her assassination) has demanded a relief force from Kro Terlep to quash the rebellion. However, troubles for the Scarlet Brotherhood elsewhere have made her situation lose priority in the hierarchy, so long as control of the port of Scant is maintained. [LGG - 80]

One wonders what plans the Brotherhood have with Onnwal? It’s strategic position, commanding the Gearnat Strait alone makes it a prize worth keeping; so, why did they not send reinforcements? Were they displeased with Sister Kuranyie? Did they take measures, hitherto unmarked upon?
Onnwallers succeeded in recapturing the manor house of Count Cadwale and found butchered Brotherhood forces inside.
Since 586 CY, rebellious Onnwallers had tried to recapture [Cadwale] manor unsuccessfully, until a storm raging in off the Gearnat veiled their assault. Inside, they discovered a scene of unrivalled butchery amongst the Brotherhood's troops. Several of the Onnwallers remained inside overnight to investigate and were found dead the following morn. Both sides now avoid the area, unsure of what lurks below the house. [LGJ#0 - 12]

More importantly, what plots might the Brotherhood be planning?
And did those plans include a similar fate for Cobb Darg?
Cobb Darg, mayor of Irongate, is a curious one. The Brotherhood had tried to deal with him once before. And failed.
For a man, the Lord Mayor is unusually short […] and stocky, but his wile and wisdom is legendary. […] His wisdom comes from having lived before the Turmoil Between Crowns, secretly working as a member of the Iron League since before its inception—and indeed perhaps its founding. [Dragon #351 - 44]
The reason for his longevity is up for debate, but his wile and wisdom are not. If it were not for Darg, Irongate would most certainly have fallen, as Onnwal had.
Onnwal’s hope of liberation might lie with the cagey Darg.
In 590 CY, Cobb Darg extended his support to the freedom movement in Onnwal, but he is now being pushed to intervene directly to retake Scant. Close relations are maintained with Dwarfking Holgi Hirsute of the Iron Hills, who has no love of Ahlissa, as well as the new elven king of Sunndi, who still pledges his support to Irongate and remains its greatest ally. [LGG - 58]

Sunndi was in no position to help her former ally. Wastri began stirring again. Assuming he had ever stopped.
Amphibious monsters from the Vast Swamp, aided by clerics of the toad-god Wastri, have raided the realm in increasing numbers since 590 CY. Interrogation of the clerics hinted that Wastri might be preparing for an invasion of southern Sunndi, an event that has occurred every fifteen to twenty years for centuries. Olvenking Hazendel has ordered more castles built on the southeastern frontier, and all existing castles and fortifications there and along the Pawluck River upgraded. 
[LGG - 111]

Even as the Scarlet Brotherhood began divesting itself of its most belligerent “colonies,” it continued its campaign to dominate the ports of the southern seas: Dullstrand, the Sea Barons, the Spindrift Isles.
They were less successful in that pursuit where the Spindrifts were concerned. Elven Ships from Lendore began sinking ships from the Lordship of the Isles.
Elf-crewed Lendorian ships have sunk three Lordship vessels in the last six months (a fact not widely publicized); their reasons for attacking are unknown. [LGG - 72]
Next to nothing is known of events in the Spindrift Isles, though elven ships are often seen cruising the Aerdi and Oliatt Seas. The fleet sent forth by the Sea Barons across the Solnor in 586-589 CY believes it saw elven ships on several occasions many hundreds of leagues from the Spindrifts. Were they exploring, or on regular runs to elven colonies elsewhere? An elven ship was seen in the Densac Gulf as well in 589 CY, and many wonder if the elves are allowed to pass through the straits or have managed to sneak through using magic. It is also possible the elves are rounding Hepmonaland as the Rel Astrans claim to have done. Many wonder what the Spindrift Isles have become under elven rule, and contact with the sea elves (as they are sometimes called) is hoped to occur soon. [TAB - 29]

Many wonder what might the See of Medegia had become, as well.
There was little news from the See; none really since Spidesa had disappeared into Ivid’s dungeons, and Ivid’s armies had defeated Osson.
Rumours abound: Medegia was overrun by fiends and undead, it was Hell on Oerth, that only fools ventured there, as none ever returned. All are inaccurate, if not entirely untrue. Rel Astran forces under Lord Drax had ventured there, and lived to tell the tale.
Lord Drax
Wait.
Who is Drax?
Drax is an animus. He was an obvious target for Ivid, given the power and wealth of Rel Astra and Drax's position as scion of a rival royal house. During the wars, Drax sent armies to Rauxes as Ivid asked, but the crucial event was the sack of Medegia and the subsequent attempt to loot Rel Astra itself by troops which had become overfond of slaughter and pillage. Obviously, Drax was furious about this and ordered his own troops in the overking's service to pillage and ruin as many of Ivid's supply lines as possible. Those orders were intercepted, and Drax was magically abducted; for once, there was no advance warning from his fiend-sage.
Ivid released Drax, assuring him that the imperial armies had attempted to loot Rel Astra from a fit of overexuberance and that their commanders had been suitably disposed of. Drax feigned understanding and alliance, but as soon as he returned to his city he began planning to overthrow the overking. He does not have any true natural allies in this. Other princes of his own house, Garasteth, are wary of the old tyrant. No one has ever truly known what Drax really thinks and believes, so no one has ever trusted him much. Drax's tactic, therefore, has been to accumulate as much wealth as possible to buy allies and resources, and to use the power he has to force others to accept him. [Ivid - 96]
Both Ahlissa and Rel Astra claim the chaotic lands of Medegia. As of 591 CY, forces from Rel Astra have captured nearly a quarter of the old See, and intend to hold it despite the efforts of Prince Gartrel of House Darmen in Pardue. Life in Medegia has been hard going, however, and many dreadful discoveries surface there every month. [LGG - 94]

His Transcendent Imperial Majesty, Xavener I
You would think that Xavener might have objected, far from pleased that another was laying claim to territories within his grasp; but Xavener was silent.
And no wonder:
Drax also lays claim to much of old Medegia, and here his claim is but a formality. These lands are in chaos and ferment, and Drax's claim is only to establish a precedent should some form of peace descend upon them. No one disputes the claim because no one cares. [Ivid - 96]
That said, Drax had become a force to be reckoned with.
Few cared, though.
Many of Drax's old concerns, when he was but the constable mayor of Rel Astra, have evaporated. Once, Drax had to seek alliances with the Sea Barons and Medegia to balance the oppressive forces of the overking in North and South Province. Now, with North Province seceded and mostly concerned with barbarians, humanoids, and Rinloru's madman ruler, that threat is gone. South Province has no interest in this far-away city. The Sea Barons come to him, rather than the other way around. [Ivid - 96]

They ought to care.
Just as Drax has strengthened his rulership to the point of tyranny, he has many fewer external political threats to worry him. [Ivid - 96]
Drax desires to absorb the Sea Barons into the Solnor Compact and create a new coastal Garasteth kingdom, with Rel Astra as its capital. Three agents of the Scarlet Brotherhood were hung from the walls of the old admiralty, following a fire at the docks last year. A mysterious group called the Dweomermasters took over the mages' guild and has made its power felt in Astran society. [LGG - 94] 

 

 

 

One must always give credit where credit is due. This History is made possible primarily by the Imaginings of Gary Gygax and his Old Guard, Lenard Lakofka among them, and the new old guards, Carl Sargant, James Ward, Roger E. Moore. And Erik Mona, Gary Holian, Sean Reynolds, Frederick Weining. The list is interminable.
Thanks to Steven Wilson for his GREYCHRONDEX and to Keith Horsfield for his “Chronological History of Eastern Oerik.” Special thanks to Jason Zavoda for his compiled index, “Greyhawkania,” an invaluable research tool.

 

The Art:
Overking Xavener of Ahlissa, by Vince Locke, from Living Greyhawk Gazatteer, 2000
Cobb Darg, by John Gravato, from Dragon Magazine #351, 2007
Wastri, by Jeff Easley, from Dragon #71, 1983



Sources:
1015 World of Greyhawk Boxed Set, 1983
1064 From the Ashes Boxed Set, 1992
1068 Greyhawk Wars Boxed Set, 1991
2011A Dungeon Masters Guide, 1st Ed., 1979
9025 World of Greyhawk Folio, 1980
9577 The Adventure Begins, 1998
9578 Player’s Guide to Greyhawk, 1998
11374 The Scarlet Brotherhood, 1999
11742 Gazetteer, 2000
11743 Living Greyhawk Gazetteer, 2000
Ivid the Undying, 1998
Dragon Magazine, 351
OJ Oerth Journal, appearing on Greyhawk Online
LGJ et. al.
Greychrondex, Wilson, Steven B.
Greyhawkania, Jason Zavoda
The map of Anna B. Meyer

No comments:

Post a Comment