“A man who has been
through bitter experiences
and travelled far enjoys even his sufferings after a
time.”
Homer, The Odyssey
The Blossoming of the Scarlet |
The Year of Prophets |
—from
the Journal of Kavelli Mauk [SB - 2]
-448 CY
The
Year of the Prophets. They read doom in the cards, the bones, and the tea
leaves. Within the span of a generation the empire would fall, they predicted.
Repent, they cried. Turn from your wicked ways, they plead, warning against
worship of the Chained God, and warding against something they named
Shothragot. To no avail. The masses laughed and turned their backs on the
doomsayers. But it was plain in their eyes that their laughter was false. They
turned their backs on their prophets because they knew their emperor was
displeased, and they feared their emperor’s wrath more than their prophets’
doom.
Seven different prophets foretell of
the destruction of the Suel Empire within 30 years. The Emperor,
Yellax-ad-Zol has all seven drawn and quartered, even though one of
the prophets is a High Priest of Beltar. [OJ11] (196 OR/ 5068 SD/1703
FT)
-447 CY
Not all were
deaf to the prophets’ warnings. The Emperor’s son took heed, for, if seven
prophets should face certain death to warn of impending disaster, who was he
dispute them. He knew more than most, and heeded their warnings because he’d
read the Lament for Lost Tharizdun,
that foul scripture penned by that mad priest Wongas, who’d mysteriously
vanished into the East a century earlier, and he’d seen with his own eyes what
that dark lord demanded at his worship when it had been fashionable to be seen
to attend such things, and knew what that Chained God desired even if those
other revellers did not.
Fleeing the Kingdom |
Zellifar-ad-Zol, son of the
Emperor, mage/high priest of Beltar, breaks with his father and takes
over 8,000 Suloise loyal to himself, and flees the kingdom, eastward. The
ferocity and magical might of the movement scatters the Oerdians in its
path, causing the remainder of the Oerdian to migrate.
Slerotin, called “the Last High Mage” causes a huge tunnel to
be bored into the Crystalmists, through which the Zolite Suel flee.
He then seals the tunnel closed at both ends, trapping one lesser branch
of the family, the Lerara, inside. The Zolites continue eastward heading
toward the southeast as well as to Hepmonoland. [OJ11] (197 OR/ 5069
SD/1704 FT)
“Most
remarkably, the emperor’s son had fled the year before this, accompanied by
thousands of citizens loyal to him. The emperor sent the houses Schnai, Cruskii
and Fruztti to bring back his son to face justice. The houses vanished, lost—no
one knew why—to the lands to the east.”
—from
the Journal of Kavelli Mauk [SB - 2]
-446 CY
The Emperor
was not pleased! Traitor, he screamed, when he heard of his son’s betrayal. His
advisors and courtiers bowed and slunk away from their emperor’s wrath, for
they knew it all too well, and feared their being heir to it in his son’s
absence.
The
emperor commands that the Houses Schnai, Cruskii and Fruztii move [and] bring
his son, and the "Unloyal" back to face justice. [OJ1] (198 OR/
5070 SD/1705 FT)
“By
5070 DD, the population of our cities were falling, far beyond the attrition to
be expected from the war with the northerners. Many commoners and even a few
minor noble houses escaped the conflict and moved east, across the Harsh Pass
and into the lands beyond. The nobles would have liked their contemporaries to
believe the move was influenced by tales of the fertile lands and great wealth
beyond the Crystalmists, but the truth is that they feared powerful rival
houses, who might take advantage of the extingencies of the war with the
dark-eyed northerners to eliminate them.”
—from
the Journal of Kavelli Mauk [SB - 2]
-445 to -423 CY
The Zolites scatter the Flannae before
them, and move south to the Tilvanot Peninsula. Zellifar carries with him
two of the lesser Binders and the Chief Binder. The three pursuing houses,
unable to find the magical tunnel, turned north, where they are met by
regrouped Oerdians and fearful Flannae who harry and drive these Suel
Houses south. Many are lost and remained in the Amedio Jungle. They
eventually [turn] back east and march toward what is now the Rift Canyon. [OJ11] (199-221 OR/ 5071 – 5093 SD/1706-1728 FT)
-425 CY
A Vision of Purity |
“It
was on the first day of they year 5091 SD that I presented my vision to the
council of nobles. The Brotherhood of the Scarlet Sign, my vision revealed
would be an organization whose sole intent was to prevent dilution of the
virtues of our people. The war with the Bakluni did not prevent contact with
their nefarious race, and the excursions from the rebellious Roka, Chebi and
Hochebi, and visitors from the west and south, polluted our people with their
flesh and their cultures. The Brotherhood would swear to uphold the ideals of
the Suel culture, forswearing physical and mental corruption. Their purity
would be the purity of the flame, tempting the pure, searing the unworthy and
branding the inferior. Despite resistance from certain obviously tainted houses,
the council and the king approved my plan and presented me with a mansion and
funds for the use in creating this order.”
—from
the Journal of Kavelli Mauk [SB - 2] (5091 SD)
-423 CY
Zellifar was
not the saviour his followers had imagined; indeed, his reading the Lament
for Lost Tharizdun had twisted him and he proved as much a tyrant as his
father, so, soon after taking flight, there were those among them who saw that
they had traded one cruel emperor for another, and they began to steal away in
the chaos he fostered as they were driven further east.
One of Zellifar’s minions, the High
Priest Pellipardus, slips away from the Zolites and takes his family.
Zellifar does not pursue, fearing that this will take his attention away
from the Three Houses of Pursuit: the Schnai, the Fruztii, and the Cruski.
[OJ11] (223 OR/ 5093 SD/1728 FT)
-422 CY
Zellifar parleys with the Houses of
Pursuit. His Archmage, Slerotin, unleashes a mass enfeeblement on the
mages of the three Houses, and a mass suggestion upon the other members of
the Houses. Slerotin is blasted by magical energies upon the casting
of these mighty spells, leaving the Rift Canyon as the only physical
remains of this energy. The remnants of the Three Pursuing Houses
flee northeastward.
The Houses of Pursuit have been mind-swept.
They have no purpose and no direction and no mages whatsoever after
they are hit by these spells. They do not know why they are searching or
what they are searching for. They have two binders but do not
realize it! As they move aimlessly, they begin to seek a homeland.
They do not remember where they came from. The memories of their gods
are virtually blotted out.
The three houses that eventually settle in
the Barbarian States lose almost all contact with the more
‘civilized’ and good gods of their people. As they begin to multiply
and prosper Kord and Llerg become major gods to them but Fortubo, Lendor,
Lydia and Jascar are forgotten.
Farther south in Ratik a slightly different
mix of peoples assembles. Gods like Phaulkon, Norebo and Phyton are
still remembered. [OJ11] (224 OR/ 5094 SD/ 1729 FT)
Lendore
comes to the Spindrift Islands.
This group of islands has housed from time
immemorial the strongholds of high-elven wizards and lords. They had little
contact with humans until the arrival of the legendary Archmage, Lendore, who
brought his fellowship out from the lands of the Suel Imperium in anticipation
of the Invoked Devastation. Fleeing the impending disaster, the wizard and his
band journeyed to the easternmost shores of Oerik, then further still, until
they came at last to the Spindrift Isles. The Invoked Devastation occurred, as
Lendore knew it must, but it was followed by a catastrophe he had not foreseen:
the Rain of Colorless Fire and the destruction of the empire. [LGG - 68]
Kevelli
Mauk, leader of the Scarlet Brotherhood, also heeded
the warnings of the seven prophets. He gathered his servants and his ten most
ardent students, and managed to escape to the Flanaess just before disaster
hit. They crossed the Hellfurnaces and found those Suel who’d first fled to the
Sheldomar Valley as the Great War began and had already begun to settle there.
But those Suel had not held true to the Path of Purity, having already
consorted with the lesser Oeridians. They were not entirely without use, Mauk
found, for they had news of Zellifar-ad-Zol and those thousands who had
followed him into the east. (222 OR/ 5092 SD/ 1727 FT)
The
hour before the Rain began, Kevelli was overwhelmed by a premonition of doom;
this supernatural warning gave him time to activate a now-lost artifact known
as Lendor’s Matrix, an hourglass-shaped device that could temporarily
suspend time and transport matter across great distances. He gathered his ten
most ardent students their slaves and the Tome of the Scarlet Sign—the
manifesto of the Scarlet Brotherhood—and used the Matrix to teleport to
the western side of the Hellfurnaces, moments before the cataclysm eradicated
the Suel capital and surrounding lands. [SB - 3]
The Great War had reached its height. Thousands
had perished, and thousands would perish still. Each revelled in their
atrocities, citing moral and racial superiority, eager to cleanse the land of
the filth that tainted it.
In the Suel Empire proper, the Suel mages
gather their magical energies and cast the Invoked Devastation.
No Bakluni cities survive this blast of magical energy. But Bakluni
mages gather at Tovag Baragu, using the arcane powers of the Binders, and
drawing upon the energies of their holiest site, withstand these
energies and counterstrike with the Rain of Colorless Fire.
The remains of this expenditure of energy are now called the Dry
Steppes, and the Sea of Dust. The holders of all Four Binders
are utterly destroyed but the binders themselves are not. [OJ11] (224 OR/ 5094 SD/1729 FT)
When the Invoked Devastation came upon the
Baklunish, their own magi brought down the Rain of Colorless Fire in a last
terrible curse, and this so affected the Suloise Empire as to cause it to
become the Sea of Dust. [Folio - 5]
The Suloise lands were inundated by a nearly
invisible fiery rain which killed all creatures it struck, burned all living
things, ignited the landscape with colorless flame, and burned the very hills
into ash. [Folio - 26] 224_OR/ 5094 SD/1729 FT
When
the Rain of Colorless Fire ended the Age of Glory and brought down the Empire,
the tribes [of the Suloise] decided to seek their fate to the east, in the
lands of the Flan. [WoGG - 27]
“The Bakluni wizards have wrought terrible fate on my
homeland. Lights without color fell from the sky and burned everything to
ash—people, homes, even the soil and the rock beneath. At last I understand the
foreboding that consumed me this past hour and drove me to flee with a handful
of students and slaves—it was a premonition of the death of my city and my
people. Saved by Lendor’s Matrix, we now stand at the entrance to the Harsh
Pass, watching the destruction of millions of men and women, the greatest
empire of humankind, and five thousand years of history.
“I swear such a thing will never happen
again. Never will my people be stained and damaged by the actions of an
inferior race. We will travel east and find the scattered survivors of our
great empire. My Scarlet Brotherhood will build the Suel empire anew. All who
do not kneel to us will be crushed. We must move with haste, for the fires of
my nation’s death-pyre move this way.”
—from the Journal of Kavelli Mauk [SB - 2,3]
-419 CY
Long did Kevelli
Mauk wander, harried by the migration of the Aerdy nation. Kevelli was not
alone. He collected those Suel he found who shared his mind, those who
understood the greatness of their people, and those disaffected by the Aerdy.
He was herded ever east because whenever the Aerdy came upon he and his
followers they recognized their former masters, and remembered their lot under
the mastery of those cruel overlords, and drove him from those lands.
The Exodus |
The
refugees struck south across a great swamp […].
Eventually
the travelers emerged from the swamp, at the narrowest part of the Tilvanot
(“south-hill”) peninsula. Liking the cool breezes and misty skies of the place,
they continued south and came at last to the great mesa, where they found a
colony of several thousand followers of the Suel Emperor’s sun Zellif, who had
been living there since 2071 SD. Zellif’s people had claimed the peninsula as
their own, driving away, beginning with, or enslaving the humanoid and Flan
tribes there. [SB - 3]
Hesuel Ilshar |
While
aloof and sometimes cruel, the new Suel nation—now known by the unassuming name
Shar, meaning “purity”—was careful not to reveal its true intentions.
Suel
from across the Flanaess continued to migrate into the Brotherhood lands; those
that agreed with the Brotherhood philosophy stayed; others crossed the
shark-infested waters of the Tilva (“southern”) Strait to the jungles of the
continent to the south. [SB - 3]
-413 CY
The Suel had
spread out. Few migrated north. They were a southern people, accustomed to
gentle climes and fertile fields. Those who had migrated before the Rain fell,
found other gentle climes and other fertile fields, some even going so far as
to venture across the waters, settling in the jungles to the south. But they
were Suel, despite their having fled the plagues and the wars of the west. They
had displaced the Flan, just as the Aerdy were displacing them after the Rains.
And they had displaced the peoples of the Amedeo and Hepmonaland. (5103 SD)
Zar
was the first region of Hepmonaland to be settled by the refugees of the Suel
Kingdom. Those who stayed here were the most stubborn and intractable of the
lot; the more adventurous moved on, as did those seeking greater security from
the people of the Falnaess. The city of Zar was founded in 5103 SD, little more
than a cluster of rounded stone and wood buildings in a cleared space in the
jungle. It grew as Suel refugees arrived and occasionally shrank as strange
jungle diseases or infestations took their toll. [SB - 55]
c. –412 CY
Those Suel who could not flee died as
the Rains fell. But not all.
The
Suloise [tribes] who entered the Flanaess after the Ruin of Colorless
Fire were actually a number of once-prosperous noble families and their
retainers. Being on holiday, they escaped the burning of Zinbyle, the ruined
city in the Sea of Dust recently found by explorers from the Yeomanry. After the
Rain died away, the survivors lived in barbarism, scavenging for food and
stealing from the frocks of goat-herders in the foothills of the bordering
Crystalmists. It was in such a condition a decade after the disaster that the great
wizard Slerotin found them, mistaking them at first for actual savages.
Slerotin |
Seventeen
Suloise “tribes," including the local goat-herders, braved the Passage of
Slerotin to reach what is now the Yeomanry. An 18th group the Lerara,
entered late. Further delayed by a fight between several nobles, the Lerara were
trapped within the Passage when it was sealed. This little group of only
100-120 adults, with children and animals in tow, was forced to adapt to this
dark land, thinking they were abandoned by the gods and cursed.
Excerpt
from a letter penned by Elayne Mystica, of the Free City of Iron Gate (inscribed
585 CY) [Dragon #241 - 43,44]
-411 CY
Kevelli Mak
did not live long after leading his followers to the Tilvanot. He lived long
enough, though, to have left his mark, for he and his followers seduced the
hearts and minds of those who had settled there, and in time rose to their
rightful place, guides to the Way of Purity, and in that role, they steered the
course of those people for all time. (5105 SD)
Although
Kevelli died in 5105 SD, his vision lived on. He was succeeded by his most
talented student, Reshek Nes. Reshek followed her mentor’s lead and created a
strict monk-like regime for the most talented students, building strength and
focus through discipline and denial. [SB - 4]
-402 CY
The Suel found
Hepmonaland to their liking. The land was rich, and blessed with ample
sustenance and resources. They were not alone; indeed, they found others, the
Olman and their like, but these peoples there were primitive and though they
might have once been great, they were no more. Thy were savages, unfit scions
to their ancestors’ good fortune. The Suel soon spread out, taking what they
would. (5114 SD)
Lerga
was settled in 5114 SD by a group of Suel nobles led by Duke Medajar, a noble
priest of Llerg. According to legend, the priest had a dream vision of a great
stone bear, and his group of refugees spotted a great bearlike formation of
rock on a hillside, Megajar declared a halt and proclaimed the spot sacred to
the God of Force. Using stone plundered from abandoned Olman ruins, Medagar’s
people built shelters for themselves sand established the city of Lerga. [SB - 52]
c.- 400 CY
The Flan Ahlissan Kingdom was in
full “decline” by this time. In the wake of the Ur-Flan and the devastating war
with the elves, they had become a peaceful folk, having reverted to a tribal
existence, content to tend their flocks and fields. They were no match for the
coming Suel or Oeridians ... militarily. That is not to say that they were a
helpless people, either. (244 OR/ 5116 SD/ 1751 FT)
-400 CY
Those Suel who had remained in the Flanaess
found themselves pitted against the Oeridians. They stood their ground, and
they fought, much as the Flan had, and still did, but neither the Suel nor the
Flan had hope of defeating the Oeridians. The Oeridians were fierce. The
Oeridians were relentless. And in the end, the Oeridians were victorious.
Those who pledged fealty were spared; those who did not, were not.
Standing Ground |
The success of the Oeridian
domination of so much of the Flanaess was in part due to their friendliness
towards the original demi-human peoples of the area—dwur, noniz, hobniz, olve—and
their co-operation greatly strengthened the Oeridians. The willingness of the
Flanae to join forces with the Oeridian armies also proved to be a considerable
factor. Perhaps the biggest asset the Oeridians had, however, was the vileness
of the Suloise - for the majority lied, stole, slew, and enslaved whenever they
had inclination and opportunity. There were exceptions, of course, such as the
Houses of Rhola and Neheli - late migrants who settled and held the Sheldomar
as already mentioned. [Folio - 5]
To the far north, four of the
strongest and fiercest Suel clans managed to retain large stretches of ground
as Suloise. The majority of the Suelites were pushed to the extreme south, into
the Amedio Jungle, the Tilvanot Peninsula, the Duxchan Islands, and even as far
as across the narrow Tilva Straight into Hepmonaland. [Folio - 5]
One must always give credit where credit is due. This History is made possible primarily by the Imaginings of Gary Gygax and his Old Guard, Lenard Lakofka among them, and the new old guards, Carl Sargant, James Ward, Roger E. Moore. And Erik Mona, Gary Holian, Sean Reynolds, Frederick Weining. The list is interminable. Thanks to Steven Wilson for his GREYCHRONDEX and to Keith Horsfield for his “Chronological History of Eastern Oerik.”
whispered-words-in-cherry-red by maegondo
GuildWars-2-Refugees by artbytheo
I-was-born-for-this by immp
The Rain of Colourless Fire, by Erol Otus, Folio, 1980
I-was-born-for-this by immp
The Rain of Colourless Fire, by Erol Otus, Folio, 1980
Seventh Plague of Egypt, by John Martin, 1823
Clearwine-RuneQuest by ranarh
Raistlin-portrait-2 by belegilgalad
Heroes-of-Bronze-Platea-479-BC by martinklekner
Sources:
1015 World of Greyhawk Boxed Set, 1983
1064 From the Ashes Boxed Set, 1992
1068 Greyhawk Wars Boxed Set, 1991
2011A Dungeon Masters Guide, 1st Ed., 1979
9025 World of Greyhawk Folio, 1980
9577 The Adventure Begins, 1998
9578 Player’s Guide to Greyhawk, 1998
11374 The Scarlet Brotherhood, 1999
11742 Gazetteer, 2000
11743 Living Greyhawk Gazetteer, 2000
Ivid the Undying, 1998
Dragon Magazine
OJ Oerth Journal, appearing on Greyhawk Online
LGJ et. al.
Greychrondex, Wilson, Steven B.
Greyhawkania, Jason Zavoda
The map of Anna B. Meyer
Raistlin-portrait-2 by belegilgalad
Heroes-of-Bronze-Platea-479-BC by martinklekner
Sources:
1015 World of Greyhawk Boxed Set, 1983
1064 From the Ashes Boxed Set, 1992
1068 Greyhawk Wars Boxed Set, 1991
2011A Dungeon Masters Guide, 1st Ed., 1979
9025 World of Greyhawk Folio, 1980
9577 The Adventure Begins, 1998
9578 Player’s Guide to Greyhawk, 1998
11374 The Scarlet Brotherhood, 1999
11742 Gazetteer, 2000
11743 Living Greyhawk Gazetteer, 2000
Ivid the Undying, 1998
Dragon Magazine
OJ Oerth Journal, appearing on Greyhawk Online
LGJ et. al.
Greychrondex, Wilson, Steven B.
Greyhawkania, Jason Zavoda
The map of Anna B. Meyer
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