Court of Deception |
Why had the Great Kingdom fallen so? Had depravity outweighed morality? Had personal gain outstripped duty? Had Evil bettered Good? Its Houses schemed against one another, dread Death Knights had risen, and with them, the much-celebrated Knights Protector had fallen. Raids and piracy plagued her seas. And lesser races, when not actually serving the Malachite Throne, were snapping at the hand that had once kept them at bay, for they could smell its death on the wind.
To make matters worse, a madman was set to soon sit upon the Malachite Throne.
The Houses used what tools were available to them in their intrigue. Rumours. Misdirection. Subterfuge. But there were other, more direct, means at their disposal, and they were not above or loathe to use them: the dirk and a dram of poison. Such crass deeds would always be hired out, of course. And only if they couldn’t be traced back to them.
c. 300
CY
The History of the Book of Darazell
This spellbook has a dark and evil history—a legacy
that mirrors the land from where it came, the blighted Kingdom of Aerdy. Its
spells were first put to paper sometime in the 4th Century by the
assassin-wizard Darazell. Little is known of the history of this evil mage save
the infamous and rare spells he perfected, especially his trademark Darazell’s
noose. Darazell met an ironic fate when he himself was assassinated by unknown
hands, his body found slumped over his beloved spellbook. It is a puzzle to
those who know his tale that such an efficient killer was taken unawares and
murdered. It is sometimes said that Darazell knew rare rituals and had made a
pact with a dark power, one that would allow him to rise in eternal undeath.
Indeed, it is said that Darazell ordered his own assassination as the final
stage of the ritual. [Dragon #243 - 92, by
Anthony Nixon and David Head]
Such deeds were not just the purview of the luminary Celestial Houses. They were used far and wide, albeit with less flair and plum, by those the luminaries deemed unsophisticated and savage. Although, those “savages” were usually more direct in their application. After all, once all their enemies were dead, what did they have to fear?
Such deeds were not just the purview of the luminary Celestial Houses. They were used far and wide, albeit with less flair and plum, by those the luminaries deemed unsophisticated and savage. Although, those “savages” were usually more direct in their application. After all, once all their enemies were dead, what did they have to fear?
430 CY
Some say that Vlek Col Vlekzed was a Rover, who
after years of plundering the lands around his, had fled his lands for the
northern peninsula, and with those Rovers and bandits who followed him, took
the lands of the Colten Feodality for his own, having lured them to their
deaths on the pretense that they were to treat and come to an accord of peace.
Others contend that he, himself, was one of the Colten Atamans, and that he
seized control of all their lands when he betrayed his peers, slaughtering them
while they revelled in his Hold, besotted on his wine. Still others contend
that he was from Tenh. Wherever he came from, and however he came to control
the Atamans, he drew them into his fold, and collectively, they came to be
known as the Hold of Stonefist.
The inhabitants of the area, the Coltens Feodality, were tricked into
negotiation with Vlek. These negotiators and their escorting force were
slaughtered, the remainder of the Coltens host routed by surprise and ferocity,
and Vlek settled down to rule over the whole territory. [Folio - 16]
The Coltens folk had
no place in this hierarchy, and many fled to the Hraak Forest, or beyond the
Big Seal Bay and the northern thrust of the Corusks to dwell in the Taival
Tundra, in the land of the Ice Barbarians). [LGG - 109]
c. 440s-460s
Torn by its
turmoil, the Great Kingdom began to break apart. Beginning with the Viceroyalty
of Ferrond, Veluna soon followed suit, Furyondy being less devout than she wished. Then Perranland. The Malachite Throne took no action against them, could up as it was in its own tribulations. But as the tapestry of
state continued unravelling, it had little choice but to rise from its stupor, lest it lose the entirety of its lands. But try as it might,
it could not stem the tide. The Iron League formed. Nyrond seceded. Alain II of
Ratik declared his fief an arch-barony, not entirely willing to completely sever
ties with the mother country, as yet. But in truth, he ruled Ratik as though it
was indeed independent, as did the Marquis of Bone March. What choice did they
have? The Crown was embroiled in what came to be known as the Turmoil Between Crowns, and it took no
interest in the administration of its provinces.
446 CY
Paradoxically, the disintegration of
the Great Kingdom paused a while, despite a wretched change at its very crown.
The House of Rax became decadent, self-absorbed, weak, and ineffectual. Petty
nobles began to scheme, to openly flout the Overking's edicts, and to enact
their own laws and pursue their own mean-minded grudges. It was only a matter
of time before Rax was overthrown and a new tyrant installed as Overking and,
in truth, many petty nobles were glad when it happened. After decades of
pointless strife, it was almost a relief to have central power and authority
again. However, few of them would have chosen Ivid I as their new master.
No direct evidence
links Ivid, ruler of the North Province at the time, with the assassination of
the entire House of Rax in 446 CY. But Ivid ensured his ascension by the simple
expedient of killing every other minor princeling who made a claim on the
throne, and plenty more besides. Madness had gripped the Malachite Throne when
Ivid I, scion of the House of Naelax, was proclaimed His Celestial
Transcendency, Overking of Aerdy, and many knew it.
The Malachite Throne
became known as the "Fiend-seeing Throne." It was whispered that the House
of Naelax had willingly entered into a pact with fiends—lords of the infernal
tanar'ri—a pact that would endure down all the generations of their
descendants. A time of terror had begun. Blood would wash the feet and hands of
the madman enthroned in Rauxes. Little wonder that further secessions beset his
lands.
Civil war erupted in
the Great Kingdom. The North Province, now ruled by Ivid's nephew, soon
established independence, as did the wily Herzog of Ahlissa in the the South
Province. He allied himself with the seceding Iron League: the lands of Onnwal,
Idee, Sunndi, and the Free City of Ironwall.
The Holy Censor, High
Priest to the Overking, sought freedom for the See of Medegia. Almor grew in
strength and freedom, supported by Nyrond as a buffer state between itself and
the declining power of Rauxes, although Ivid managed to drag it back under his
influence in later years. Momentous change beset the Great Kingdom. Not until
Ivid V ascended the Fiend-seeing Throne would the Great Kingdom appear to
increase in might again. This would take a century to happen and also be
ultimately a temporary hiccup in the terminal decline of Aerdy. If all eyes were
on the Great Kingdom for decades after Ivid's rise, it would help explain why
they missed seeing the rise of a new power far to the west and north. [FtAA - 4,5]
448 CY
The isles of the Sea Barons had always been
given a degree of autonomy not enjoyed by the Baronies of the mainland. They’d
been tasked by Overking Manshen in 102 CY to pacify the seas, to contain the Barbarians
in the north, and to stamp out piracy in the south. They required freedom to do
so, they said. They could not accomplish these tasks were they to account for
each and every action, they said, citing the impossibility of their fleets to
communicate with their home ports when they could be at sea for months at a
time. Rauxes reluctantly agreed to their terms. But the crown made it
abundantly clear that the Barony’s autonomy in these matters was contingent on
results. The Sea Barons agreed to the Throne’s terms.
They never truly succeeded in containing
the Barbarians, but in 168 CY, they finally defeated the fleets of Duxchan, all
but eliminating piracy in the south. But the Barony and the Overking had grown
accustomed to reaping the spoils of captured pirate ships, thus the Crown bestowed
writs of privateer to those ships sailing the Azure Sea against those vessels
of the Iron League.
The captains of the fleet were
accustomed to keeping their own council as to who the foes of the Kingdom were,
and long voyages without the oversight of the throne strengthened that sense of
independence. Asea, and then in their home ports.
In time, the authority over the
seas was divided between the Sea Barons and the Lordships of the Isles. Never
friendly, the two provinces became heated rivals, vying for control of trade
routes. The Lordship were given the writs of privateer, and preyed upon
merchant fleets, while the Sea Barons weathered the far more vicious conflict
with the savage Barbarians during the raiding season.
All that changed with the
continued dissolution of the Kingdom.
In 448 CY, the Sea
Barons suddenly gained sole authority over naval pursuits in the eastern Great Kingdom, following the
affiliation of the Lordship of the Isles with the Iron League. Overnight, the
prince of Sulward and the baron of Asperdi became nemeses instead of rivals,
with the Aerdi Sea as their field of battle. [LGG - 100]
450 CY
Dunstan I of Nyrond realized that once The
Great Kingdom stabilized, he would need allies. His borders must be secure. But
mostly, he would need others to come to his aid in his time of need, should
that time come, and who else would stand by him than those that had also
recently seceded for the Malachite Throne’s fierce rule.
He called the Great Council of
Rel Mord, and representatives from Almor, the Iron League, the Duchy of Urnst,
and Greyhawk arrived to treat with him. There was a cost. He need withdraw
Nyrondal troops from the Pale and the County of Urnst, for those who would ally
with him would not do so if he too occupied lands not his, for they would not
throw off the yoke of one Overking only to treat with another. They came to an
accord, and roundly condemned the Great Kingdom.
By 450 CY, Aerdy had
survived two distinct civil wars. Ivid and his court had defeated their enemies
in the aristocracy, and had entrenched themselves in the empire's political
machine. With a stabilized foe, Dunstan realized in his old age that he still
needed willing allies, should Aerdy take the offensive. In Harvester, he called
the Great Council of Rel Mord. Delegates from every Nyrondal principality and
subject state attended, as did representatives from Almor, the Iron League, the
Duchy of Urnst, and even Greyhawk. After a month and a half of negotiation, Dunstan
the Crafty withdrew Nyrondal troops from the Pale and the County of Urnst, and realigned
the internal borders of his subject lands. Furthermore, he publicly threw his considerable
support behind the Iron League, and rebuked the Great Kingdom of Aerdy as a
"corpulent reanimated corpse, spreading contagion and sorrow to all that
it touches." [LGG - 77,78]
From its “Emancipation,” The
Theocracy of the Pale was not a tolerant land; indeed, it never had been. It chaffed
under the lack of self-determination and freedom they themselves denied any who
didn’t proscribe to their narrow view: that was only one god, Pholtus, henceforth
known as The Blinding Light, and that there was only one Truth and that was
His. Nyrond saw otherwise, and had seen fit to exert their authority to that
effect. The Theocracy determined that no other authority would supress their
Truth again. They were the Chosen of The Blinding Light, selected by the god Himself,
and governed by His priests. His Word was Law, and woe to those who deviated
from His path. The Theocrat demanded that an “Inquisition” be enacted, heretics
were rooted out, imprisoned and even slain. Those not of the faith were
discouraged from entering their domain, lest they spread their false gods among
the faithful. Judgement was always swift when “under the Question,” for the
defendant was always considered Sinful until proven Innocent.
Not all were pleased with the
Council of Nine and its inquisition. A splinter group rebelled against
Wintershiven, claiming that faith was a personal path, not to be interfered
with by the State and the Council. The Council saw the matter differently. They
swiftly put down the heretical clerics with a division of the army personally led
by three members of the council. And thus the Church Militant was born, the
paramilitary body of warrior priests responsible for ensuring the purity of
doctrine and safeguarding church properties, especially the Basilica of the
Blinding Light.
They and the Council did not
always see eye to eye.
467-469 CY
Plague swept the lands, beginning in
Rookroost and fanning out faster than a man could run. It arrived as all plague
does, suddenly: one week they were disease free, or as free from such as any
populace ever is, and then scores were afflicted the next. The afflicted
complained of lassitude, joint pain, and headache; soon, red boils appeared and
the headache grew crippling. Hours later copper coins rested atop eyelids.
Poultices, infusions, leeching were ineffective; indeed, even magics and the
ministrations of the clergy proved useless. Thousands died; and just as swiftly
as it began, it disappeared having burned itself out. Rookroost was ever
vigilant of The Red Death’s return. But as in all of these cases, vigilance
lasts only as long as a generation before it becomes the grist of old-wives
tales and fairy fancies.
Old records describe a plague that decimated the Bandit Kingdom's
population as it swept across the Flanaess some four score years ago. [WG8 - 6]
[A] bardic song talks of a 'wasting disease' that swept Oerik nearly a
century ago[....] [WG8 - 40]
476 CY
The Hold of Stonefist is an unforgiving land. It
was born of deceit and violence. It has poor soil, a growing season shorter
than any save Blackmoor. Only the Coltens have ever shown any inclination to
till the land, to fur, and to fish. The rest proved as cruel and restless as
their master. They wished to roam and raid widely, for to do otherwise invited subjection.
Vlek Stonefist knew this, for he believed the same. Thus, he set about
occupying his people in the manner to which they were accustomed: raiding. The
Rovers were poor, and they moved about too much to be easy prey, so he set his
people upon the Tenh. When they mobilized against his “Fists,” he sent them
over the mountains to raze the Fruztii and Ratik. He sent raiding parties north
against the Cruski. Resistance was everywhere, but the Fruztii, gravely weakened
by having repeatedly thrown their might against the shield of the south were
ill-prepared for attacks from the north. The Fists grew ever bolder, so the
Fruztii began to raise palisades against them, but they no longer had the strength
to man the breadth of the Fists’ onslaught. The Frost Barbarians parlayed with
their cousins, and together, they came to an accord, they must ally against the
Hold of Stonefist.
479 CY
Iuz |
Iuz was born of a
human mother, the necromancer Iggwilv, and a great tanar'ri lord, Graz'zt,
ruler of several Abyssal planes. The young cambion tanar'ri soon used his
powers to great effect. Realizing that his warriors could not hope to triumph
by simple force, Iuz began to ally his men with other minor clan leaders to
beat off stronger enemies. Of course, those allies always ended up suffering
most of the casualties and their leaders died in battle with astonishing
predictability. Slowly, the size of Iuz's warband increased. Celbit and Jebli
ores of the Vesve margins began to join. The human scum serving Iuz didn't like
the ores overmuch, but they soon saw how their enemies liked them even less.
And of course, there was Iuz's magic. Many cambions wield magic, but that of Iuz,
aided by his mother, was far more powerful than anything the competing hordes
could muster. Iuz had control of the entire Land of Iuz in little over a
decade.
[WGR5 Iuz the Evil - 3]
Iuz |
Few took note of this new presence in that
secluded northern waste, despite the tales of refugees that fled south of
slavery and ghastly abominations, the risen dead, and the road of skulls that
stretched from Dorakaa to the Howling Hills. The fiefs always fought one
another. Petty lords rose, and fell with regularity. This Iuz would do just the
same, they imagined. He had risen. He would fall in due course. And if he
didn’t, his was a secluded land of no consequence. What harm could he do?
c. 500 CY
The History of the
Book of Darazell
So, the book was sold, bartered, stolen, lost and
found from the See of Medegia to North Province and back over the next 200 or
so years, falling into the hands of various lesser mages. The common thread
that bound these mages together was that none kept the book for any length of
time, and many reported strange phenomena surrounding the book. A rumor
persists that Darazell, cheated by the dark power, lives on within the book as
a rare form of undead, a “tome-haunt.” Supposedly, he searches for a particular
type of owner to possess in order to finish some unknown goal. It has been said
that there are a couple of secret pages within the book that give clues to what
this is, but no one has been able to record what they hide. The spellbook is
compact and bound in bleached, patchy, green leather. It has silver corner caps
and an ornate silver dagger device, blade pointing downward, painted on the front.
[In
addition to a list of hitherto unrelated necrotic spells, [t]here are also descriptions of methods of
assassination, and writings on efficient and subtle ways to commit murder.
Oddly, there are 10 blank pages at the end of the book— pages that defy any
attempt to write on them. [Dragon #243 - 92]
One must always give credit where credit is due. This History is made possible primarily by the Imaginings of Gary Gygax and his Old Guard, Lenard Lakofka among them, and the new old guards, Carl Sargant, James Ward, Roger E. Moore. And Erik Mona, Gary Holian, Sean Reynolds, Frederick Weining. The list is interminable. Thanks to Steven Wilson for his GREYCHRONDEX and to Keith Horsfield for his “Chronological History of Eastern Oerik.”
Special thanks to Jason Zavoda for his compiled index, “Greyhawkania,” an invaluable research tool.
The Art:
Stonehold, by Ken Frank, from WGS2 Five Shall Be One, 1992
Iuz, by Eric Hotz, WGR5 Iuz the Evil, 1993
Iuz, Age of Conan
Sources:
1015 World of Greyhawk Boxed Set, 1983
1064 From the Ashes Boxed Set, 1992
1068 Greyhawk Wars Boxed Set, 1991
2011A Dungeon Masters Guide, 1st Ed., 1979
2138 Book of Artifacts, 1993
9025 World of Greyhawk Folio, 1980
9253 WG8, Fate of Istus, 1989
11743 Living Greyhawk Gazetteer, 2000
Ivid the Undying, 1998
Dragon magazine
OJ Oerth Journal, #1, #11
LGJ et. al.
Greychrondex, Wilson, Steven B.
Greyhawkania, Jason Zavoda
The map of Anna B. Meyer
Iuz, by Eric Hotz, WGR5 Iuz the Evil, 1993
Iuz, Age of Conan
Sources:
1015 World of Greyhawk Boxed Set, 1983
1064 From the Ashes Boxed Set, 1992
1068 Greyhawk Wars Boxed Set, 1991
2011A Dungeon Masters Guide, 1st Ed., 1979
2138 Book of Artifacts, 1993
9025 World of Greyhawk Folio, 1980
9253 WG8, Fate of Istus, 1989
11743 Living Greyhawk Gazetteer, 2000
Ivid the Undying, 1998
Dragon magazine
OJ Oerth Journal, #1, #11
LGJ et. al.
Greychrondex, Wilson, Steven B.
Greyhawkania, Jason Zavoda
The map of Anna B. Meyer
Your sources are top notch. Also, I'm enjoying the accompanying pics. That plague pic from Fate of Istus brings back memories.
ReplyDeleteDavid your work is astounding. The way you have put these disparate sources together into a wonderfully coherent whole is a work of scholarship and art. This is a time of a Greyhawk renaissance and you have shown yourself to be one of its masters.
ReplyDeleteIn my Greyhawk Blackmoor timeline I have this:
ReplyDelete345 - 396 CY: Overking Portillan rules the Great Kingdom for 51 years. His reign marks a resurgence of Aerdy's glory after 150 years of decline. His successors however fail to maintain his gains.
I see Portillan as a Ramses II like figure due to his long reign, and the fact that in Blackmoor lore, the Great Kingdom sends several military expeditions to Blackmoor. Those expeditions would have occurred at this time if the traditional Blackmoor calendar and the Oeridian record are understood to be the same (If you are interested, I talk about that here: https://boggswood.blogspot.com/2019/09/blackmoor-calendar-and-oeridian-record.html )