Poised at the Entrance |
Our Heroes Sneak In... |
The Burial Chambers |
|
Soldier |
Hero |
Priest |
Pair |
Mated |
Lord |
King |
Patriarch |
High Priest |
Wizard |
Arch-mage |
Being |
Gold Pieces |
- |
15 |
20 |
25 |
20 |
25 |
20 |
25 |
20 |
25 |
30 |
45 |
Gems |
10 |
15 |
20 |
25 |
40 |
30 |
35 |
40 |
45 |
20 |
40 |
45 |
Maps |
- |
- |
5 |
5 |
5 |
10 |
20 |
25 |
10 |
- |
30 |
40 |
Jewelry |
-10 |
-5 |
- |
- |
10 |
15 |
25 |
10 |
5 |
5 |
20 |
30 |
Magic item |
-15 |
-5 |
-5 |
- |
- |
5 |
15 |
10 |
10 |
10 |
15 |
20 |
Misc. M. Item |
-30 |
-20 |
-15 |
-15 |
-20 |
-10 |
- |
-5 |
- |
- |
5 |
10 |
Special Item |
-20 |
-15 |
-10 |
-10 |
-5 |
- |
5 |
- |
-5 |
- |
- |
5 |
Artifact |
No |
No |
No |
No |
- |
-9 |
-5 |
-4 |
-4 |
No |
- |
5 |
Tomb Itself |
-50 |
-40 |
-40 |
-10 |
-9 |
-9 |
-1 |
-1 |
-1 |
-5 |
30 |
45 |
Guardian |
-30 |
-25 |
-25 |
-20 |
-20 |
- |
10 |
10 |
- |
20 |
30 |
40 |
- Roll for each of the 9 items using the charts given below. For each item, check the row to add, subtract, or leave alone the resulting percentile roll. “Pair” stands for more than one being buried in the tomb, for example: 2 brave fighters that killed each other in battle. The mated pair stands for a husband and wife type tomb not necessarily a human type.
The Dearly "Departed" |
Guarding Her Treasure |
1-50% |
1-100 Pieces |
51-60 |
1-100 (x2) |
61-70 |
1-6 Thousand |
71-80 |
1-12 Thousand |
81-90 |
1-20 Thousand |
91-99 |
2-40 Thousand |
100 |
100,000 |
Over 100 |
Roll again |
1-50% |
None |
51-60 |
Sword |
61-70 |
Armor |
71-80 |
Misc. Weapon |
81-90 |
1-6 Potions |
91-99 |
Ring |
100 |
Good Misc. Magic Item |
Over 100 |
Roll again |
Greyhawk Table I, part 2 |
1-80% |
None |
81-100 |
Judge option as to what map contains |
Greyhawk Table II |
1-50% |
1-6 base 100 |
51-60 |
1-6 base 500 |
61-70 |
1-8 base 500 |
71-80 |
1-12 base 500 |
81-90 |
1-12 base 1,000 |
91-99 |
1-6 base 5,000 |
100 |
1-20 base 10,000 |
Over 100 |
Roll again |
Greyhawk Table III, part 1 |
Pendants |
1-50% |
1-6 base 500 |
51-60 |
1-6 base 1,000 |
61-70 |
1-6 base 5,000 |
71-80 |
1-6 base 10,000 |
81-90 |
1-6 base 20,000 |
91-99 |
1-6 base 30,000 |
100 |
1-20 base 50,000 |
Over 100 |
Roll again |
Greyhawk Table III, part 2 |
Greyhawk Table IV |
1-60% |
None |
61-70 |
Table I of Greyhawk* |
71-80 |
Table II of Greyhawk* |
81-90 |
Table III of Greyhawk* |
91-99 |
Table IV of Greyhawk* |
100 |
Table V of Greyhawk* |
Over 100 |
Roll again |
·
*Refers to the Grehawk Supplement
1-85% |
None |
86-100 |
Any Item of the Judges’ own manufacture |
1-90% |
None |
91-100 |
A Judge made object of great power |
1-40% |
1 room/cave/mound of dirt |
41-50 |
Hall with spring trap of some type and a secret door at
the end of it. |
51-60 |
a 2-6 room/cave complex with many doors leading to
other areas trying to lure the robbers away |
61-80 |
1-10 rooms/caves with a secret door to the tomb and
1-10 traps in the rooms |
81-90 |
1-10 rooms with 1-20 corridors, with 2-20 traps
guarding the rooms and tombs and a secret door |
91-99 |
1-10 connecting rooms with traps, secret doors, and
magical guard spells (wizard locks, symbols, etc,) guarding the way |
100 |
1-20 rooms with traps, secret doors, and a being guard.
It requires special word to open the final door to the tomb. The word should
not be found in the tomb |
1-30% |
None |
31-50 |
Magic spell (wizard lock, curse, etc.) |
51-80 |
Invisible stalker(s) 1-4 |
81-99 |
Creature from the 6 level monster chart |
100 |
A stronger monster in the tomb and roll again for
another guard |
Guardian of the Tomb |
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